Quote Originally Posted by Colvin View Post
Goodness, I wasn't aware there was already a thread or I might have resurrected that. (I guess I should have thought about it).

Anyways, I think RDM from GLD, and DRK from WAR would make more sense. You just make 2-handed swords and scythes that are pretty much axes (from a database perspective) with different models. Not that I am defending the system... just saying.

For the RDM magic, you would have CNJ and THM as your minimum 15 classes so you have SOME magic, then add dots and -EN spells... you know... if they wanted to go the FFXI route.

I know some people that have pretty much built RDM using GLD and it really showed the diversity of GLD, but that brings in the point, if you can make RDM with GLD as it is now, why not just have RDM and get rid of GLD...?
lol its all good, the topic always pops up from time to time.

Problem with taking Red Mage from Gladiator again is the Armory and Class system. Red Mage would have no use with the majority of abilities unless it was a new tanking job. The only 'real' way to make Red Mage is to build it from a whole new Class. Such as examples in the past: Fencer -> Red Mage. Just like we can't have Summoner without building a whole new Class i.e. Arcanist. Many new jobs we want, will have to come from base Classes because there's just no way to branch them off what we currently have. (except for my example of Ranger, Ranger would be able to branch off Archer without too much difference, but that will be a rare case)