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  1. #51
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Have faith in Yoshi-P. I truly believe Yoshi is adding the best part of other MMO while listening to the player base request while at the same time continue to make FFXIV ARR special in it's own way! Believe because they are doing their best not to screw up again.
    (1)

  2. #52
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Valmonte View Post
    SWTOR literally has nothing new to add to the genre, and what it does have there are better examples elsewhere. GW2 does have a few interesting pieces of stuff but is far to early to tell what will work and what doesn't.

    people are so quick to pounce.
    I wasn't pouncing on you specifically, but everyone in this thread spelling doom. It doesn't matter what other games did things better than SWTOR, they specifically said they were looking at SWTOR so that's what's being included and cited in this conversation. SWTOR had great storytelling and voice acting. Let's hope SE's drawing inspiration from that.

    And GW2's been out 3 months, it's pretty obvious what's working. I can only hope SE's looking at some of the open world play aspects or the concept of multiple paths in a dungeon, each with a unique story to tell and different boss (Toto-rak almost had this.)

    But looking at where games failed and succeeded in broad concepts is far different from saying "Guild Wars 2 has two currency types, one for primarily player/player transactions and one for player/NPC transactions, let's do exactly this." They are not the same thing.
    (1)

  3. #53
    Player

    Join Date
    Sep 2012
    Location
    San D'oria
    Posts
    27
    SE is a company that wants to make money, and the way companies make games is almost a direct result of what people want in a game. If you are wondering why no niche genres of MMOs can survive you have to look no further than yourself when placing blame. I know there is a small number of us that want nothing more than a nice community that enjoys a very rich and specific game direction where things aren't always handed to us so easily and gear is an actual achievement when obtained. But more and more we are going to see companies go away from those specific ideas that some communities (like the ffxi community) enjoy and hold dear, including myself. We are coming to an age in gaming where in order for a MMO to become and stay successful they must cater to the masses and make games so general that it can appeal to a large number of peoples tastes.

    At the end of the day I believe that SE has done a pretty good job so far with 2.0. It's "westerny" enough to appeal to those people who only know and want to play those WoW style button mashers, and Japanese enough to hold the attention of old school XI lovers.
    (5)
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  4. #54
    Player
    Eremite's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    47
    Character
    Eremite Waste
    World
    Balmung
    Main Class
    Monk Lv 100
    How dare they improve gameplay and customer retention by studying the successful points of other MMOs. The horror.
    (8)

  5. #55
    Player
    Genjuro's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    149
    Character
    Hyacinth Feng
    World
    Ultros
    Main Class
    Bard Lv 90
    1.0 was different and everyone seemed to hate different. So now they're giving us something familiar and now we're fearful of it being too similar to something else. Do we really even know what we want?
    (3)

  6. #56
    Player
    Totorixiii's Avatar
    Join Date
    Nov 2012
    Posts
    238
    Character
    Grand Muse
    World
    Excalibur
    Main Class
    Pugilist Lv 71
    Quote Originally Posted by Legado View Post
    SE is a company that wants to make money, and the way companies make games is almost a direct result of what people want in a game. If you are wondering why no niche genres of MMOs can survive you have to look no further than yourself when placing blame. I know there is a small number of us that want nothing more than a nice community that enjoys a very rich and specific game direction where things aren't always handed to us so easily and gear is an actual achievement when obtained. But more and more we are going to see companies go away from those specific ideas that some communities (like the ffxi community) enjoy and hold dear, including myself. We are coming to an age in gaming where in order for a MMO to become and stay successful they must cater to the masses and make games so general that it can appeal to a large number of peoples tastes.

    At the end of the day I believe that SE has done a pretty good job so far with 2.0. It's "westerny" enough to appeal to those people who only know and want to play those WoW style button mashers, and Japanese enough to hold the attention of old school XI lovers.
    *THIS* I've always believe the same way. And Yoshi P is doing his best to make FFXIV ARR a mixture of both.
    (0)

  7. #57
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Eremite View Post
    How dare they improve gameplay and customer retention by studying the successful points of other MMOs. The horror.
    10/10 would like again.
    (2)

  8. #58
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Zyph View Post
    I wasn't pouncing on you specifically, but everyone in this thread spelling doom. It doesn't matter what other games did things better than SWTOR, they specifically said they were looking at SWTOR so that's what's being included and cited in this conversation. SWTOR had great storytelling and voice acting. Let's hope SE's drawing inspiration from that.

    And GW2's been out 3 months, it's pretty obvious what's working. I can only hope SE's looking at some of the open world play aspects or the concept of multiple paths in a dungeon, each with a unique story to tell and different boss (Toto-rak almost had this.)

    But looking at where games failed and succeeded in broad concepts is far different from saying "Guild Wars 2 has open world quests where you can just kill mobs and gain credit without talking to NPCs, let's do exactly this." They are not the same thing.
    Final Fantasy 14 had dame good voice acting, why would they need to look else where for that? perhaps Yoshi should stop looking outward and start looking in.
    (1)

  9. #59
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Valmonte View Post
    Final Fantasy 14 had dame good voice acting, why would they need to look else where for that? perhaps Yoshi should stop looking outward and start looking in.
    Really? I didn't see voice acting anywhere but the opening, did you? And most of it wasn't dialogue or character development based, it was exposition and quips.

    They already said they're doing VA work for the main storyline, so it looks like they've at least got that.
    (0)

  10. #60
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    I giggle every time I see different people defining different games a "wow clone" simply because they (most of the times irrationally) don't like them, no matter the fact that none of them is actually a clone of anything.

    It's become the "generic MMORPG insult" for when one has nothing logical to express in terms of criticism.

    Quote Originally Posted by Valmonte View Post
    Final Fantasy 14 had dame good voice acting, why would they need to look else where for that? perhaps Yoshi should stop looking outward and start looking in.
    Did you play the game past chapter 1? Oh, and by the way, the English voice acting in Final Fantasy XIV was one of the worst I've seen in the past few years. The choice of actors was horribly botched, and the lines were delivered in a generally unconvincing way.
    (3)
    Last edited by Abriael; 11-13-2012 at 10:14 AM.

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