Results 1 to 10 of 11

Thread: Materia Reborn

Hybrid View

  1. #1
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Reika View Post
    They wont need to increase the stats on most or any dropped gear tho, as materia will have their effects reduced on the player in ARR. Some dropped gear does need its stats altered or increased tho, as many of them are quite stupidly set up, and with some of the base stats that effect classes changing in ARR, they will need to be changed somewhat or they might not end up fitting the classes they are currently meant to be equipped to.
    Where does it say that? ;o And I still think that dropped gear will need to be beefed up a little. Let's just take for example a pair of triple ATK gloves; since melding chance will increase, a pair of triple melds should be pretty common. And since different stats per tier are being taken out, we can assume that 3 tier IV's will amount to exactly 90 ATK gloves.

    For dropped gear; if you're a DRG or WAR, the best choice would be DL Gauntlets, at +50 ATK. For MNK or BRD however, DL Bracers are the only choice, at +30. Of course, Bracers also have very nice ACC on them and the Gauntlets are pretty great for WAR with the VIT, but those are both stats that can be made up in other pieces.

    This is just an example of course, but it shows just how big a difference there can be from a piece of fairly annoying to get dropped gear and a perfect triple meld in the same slot.

    Of course, I think we both basically agree on the basics of dropped gear vs. crafted. And I'm not suggesting that all dropped gear be spectacular. One dungeon that's about the level of difficulty of say, AV, versus another that's as difficult as Rivenroad (Hard) will obviously have different tiers of gear drops, and that's a good thing. But, if they're going to make melding easier, which is perfectly fine as well, they probably should re-prioritize what sort of stats they have on the dropped gear (as you mentioned), and beef them up a bit to be equal to or greater than a triple meld of BiS crafted.
    (0)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by TheFatHousecat View Post
    Where does it say that? ;o And I still think that dropped gear will need to be beefed up a little. Let's just take for example a pair of triple ATK gloves; since melding chance will increase, a pair of triple melds should be pretty common. And since different stats per tier are being taken out, we can assume that 3 tier IV's will amount to exactly 90 ATK gloves.

    For dropped gear; if you're a DRG or WAR, the best choice would be DL Gauntlets, at +50 ATK. For MNK or BRD however, DL Bracers are the only choice, at +30. Of course, Bracers also have very nice ACC on them and the Gauntlets are pretty great for WAR with the VIT, but those are both stats that can be made up in other pieces.

    This is just an example of course, but it shows just how big a difference there can be from a piece of fairly annoying to get dropped gear and a perfect triple meld in the same slot.

    Of course, I think we both basically agree on the basics of dropped gear vs. crafted. And I'm not suggesting that all dropped gear be spectacular. One dungeon that's about the level of difficulty of say, AV, versus another that's as difficult as Rivenroad (Hard) will obviously have different tiers of gear drops, and that's a good thing. But, if they're going to make melding easier, which is perfectly fine as well, they probably should re-prioritize what sort of stats they have on the dropped gear (as you mentioned), and beef them up a bit to be equal to or greater than a triple meld of BiS crafted.
    Took a while to find but here it is:

    Quote Originally Posted by Camate View Post
    Snurble here in your thread~!

    I wanted to give you some details on what's being planned for stats in A Realm Reborn.

    In regards to battle-related stats, it is currently possible to receive large boosts from stats on equipment, while character stats do not have as much of an effect. For example, equipping items with multiple materia melded to it will allow players to become quite powerful. In A Realm Reborn, we are planning to make adjustments so that the ratio of influence from character stats and from gear stats is 1:1. With this, having 5 materia melded onto a single item won’t elicit as large of a difference like it does currently.

    Similarly in the current version, even when players add large amounts of INT and STR via equipment with multiple materia and such, it may feel like damage is not increasing and this is due to a damage range that has been set. Fundamentally, battle related stats fluctuate based on the level difference between enemies, and this is also why we are not planning to display evasion rates and other things.

    For crafting, the stats in A Realm Reborn will have a greater influence than now, and for gathering, the requirements to obtain HQ items will be visible!
    (1)

  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Reika View Post
    Took a while to find but here it is:
    :O you're a doll, tyvm

    So I suppose, if I understand what she was getting at correctly, there will be a softcap on how useful stats are on gear. So, while dropped gear probably will still need an upgrade (I don't think the lowered effect she mentions is materia-specific), rather than having a straight +100 ATK gloves drop, it would be better to have something like DL Bracers, with the 30 ATK, ACC, etc (more meaningful additional stats would be nice too >:I).
    (0)
    Last edited by TheFatHousecat; 11-12-2012 at 01:22 AM.

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by TheFatHousecat View Post
    :O you're a doll, tyvm

    So I suppose, if I understand what she was getting at correctly, there will be a softcap on how useful stats are on gear. So, while dropped gear probably will still need an upgrade (I don't think the lowered effect she mentions is materia-specific), rather than having a straight +100 ATK gloves drop, it would be better to have something like DL Bracers, with the 30 ATK, ACC, etc (more meaningful additional stats would be nice too >:I).
    Maybe not, but dropped gear tends to have more than just one stacked stat on it tho, which is why they should be better overall. You are right about some things needing changed upped stats, but not by much. Like the Militia belt is not really better than a vanya sash with touch of serenities on it, especially because of the drop rate on it.
    (0)

Tags for this Thread