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  1. #31
    Player
    ShadowVolt's Avatar
    Join Date
    Nov 2012
    Posts
    27
    Character
    Volt Highwind
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    for people who need to know what direct x is lol http://en.wikipedia.org/wiki/DirectX
    (0)

  2. #32
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    3DFX Glide support!!! i mean... OpenGL
    (0)

  3. #33
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    In all seriousness, i would like to see the graphics settings more open ended or at least expandable as the game progresses. It looks beautiful as is, but i want it to be able to progress with time. Everquest had an expansion pack (shadows of luclin) that dramatically increased graphics quality and i was hopeful to see the same in XI, but it never came.

    Right now, X|V does not really push current graphics cards on highest quality settings. i would like to have the option to go higher, but i know that people will just complain that their computer can not run it on the highest settings.
    (0)

  4. #34
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Huginn View Post
    In all seriousness, i would like to see the graphics settings more open ended or at least expandable as the game progresses. It looks beautiful as is, but i want it to be able to progress with time. Everquest had an expansion pack (shadows of luclin) that dramatically increased graphics quality and i was hopeful to see the same in XI, but it never came.

    Right now, X|V does not really push current graphics cards on highest quality settings. i would like to have the option to go higher, but i know that people will just complain that their computer can not run it on the highest settings.
    if they simply updated in game character/NPC models to match the character creator models you'd never peel me away from XI.
    (1)

  5. #35
    Player
    ShadowVolt's Avatar
    Join Date
    Nov 2012
    Posts
    27
    Character
    Volt Highwind
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Huginn View Post
    In all seriousness, i would like to see the graphics settings more open ended or at least expandable as the game progresses. It looks beautiful as is, but i want it to be able to progress with time. Everquest had an expansion pack (shadows of luclin) that dramatically increased graphics quality and i was hopeful to see the same in XI, but it never came.

    Right now, X|V does not really push current graphics cards on highest quality settings. i would like to have the option to go higher, but i know that people will just complain that their computer can not run it on the highest settings.
    Well the current 14 pushes most high end systems because of how unoptimized the engine is
    (0)

  6. #36
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ShadowVolt View Post
    Well the current 14 pushes most high end systems because of how unoptimized the engine is
    That doesnt count >.> lol

    I hope unlike in FFXI they feel ok making a visual difference between the two - and continue to do so.

    It feels like they are willing to because they said they will add DX11 later.
    (0)

  7. #37
    Player
    ShadowVolt's Avatar
    Join Date
    Nov 2012
    Posts
    27
    Character
    Volt Highwind
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    They hinted at a realm reborns release also being on the next gen playstation. which is most likely going to be announced next e3. i think maybe by then we will get the dx 11 patch or before then
    (0)

  8. #38
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    I would just like it to be stable. And run faster. I don't see the game's appearance improving much, if any. Tessellation is really unnecessary. It generally does not improve the appearance of objects. I assume it's done with the existing pixel shaders anyhow.
    (0)

  9. #39
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by axemtitanium View Post
    aesthetically*

    Protip: don't correct other people's spelling unless you're ABSOLUTELY sure you have it correct yourself.
    It's funny because my computer says esthetically is right XD I knew it looked wrong. shit.

    The one time I do this and that's what I get..



    Well >.> I fixed it. Shhhh.
    (0)
    Last edited by Rex; 11-10-2012 at 09:46 PM.

  10. #40
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Laraul View Post
    Tessellation is really unnecessary. It generally does not improve the appearance of objects. I assume it's done with the existing pixel shaders anyhow.
    Oh it sure does. Just run, for example the Unigine Heaven benchmark with and without tessellation to see the difference. Using tessellation allows you to get much more details without having to load detailed models.
    (1)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

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