But the char need to be a part of the world with the animation. If the animation sucks, the char would not seem to be part of the world and just looking through a window to the world.
I'm glad this the first video game you've ever played, but there have been many games made before that don't have the best animations, especially ones as minor as "start and stop" animations, and can still be incredibly fun.
Your priorities are set wrong.
Yes, we all know 1.0 was crap-tier at launch. That doesn't excuse the degradation in animation quality though. So yes, in terms of animation, so far, I do prefer 1.0.
The issues of gameplay and copypasta world have already been dealt with to some degree and are separate issues. Until they come out and say "we had to sacrifice the animation for the gameplay and the world" then I don't know why you'd draw a relationship between them as an excuse.
Just because I complain about the animation doesn't mean I don't care about the copypasta world or what have you. Complaining about something in 2.0 doesn't inherently mean that I prefer 1.0 overall.
Uhh they have said it i'm sure of it and its not only bcuz of that not having those tiny sluggish animations will allow more ppl to enjoy this game with us using less powerful PCs , it will allow 200 characters and 2000 monsters on screen and many more reason.. BIG reasons to get rid of the clunky old system.Yes, we all know 1.0 was crap-tier at launch. That doesn't excuse the degradation in animation quality though. So yes, in terms of animation, so far, I do prefer 1.0.
The issues of gameplay and copypasta world have already been dealt with to some degree and are separate issues. Until they come out and say "we had to sacrifice the animation for the gameplay and the world" then I don't know why you'd draw a relationship between them as an excuse.
Just because I complain about the animation doesn't mean I don't care about the copypasta world or what have you. Complaining about something in 2.0 doesn't inherently mean that I prefer 1.0 overall.
Is hilarious how some say "you can't just stop when running you'll fall over" ..we aren't running for the gold medal in game you just trot
Sigh; okay, this is my first post in this thread, though slogging through certainly made me feel like I had already joined the debate. So let's try a different approach (in context of the preceding the following may sound satirical, I promise it is merely my thoughts put in a "Letter to the Editor" format):
Wow, Yoshi-P and dev team, this is great. Thank you very much for all of your hard work. The ambiance is superb and the music and ambient sound effects really go a long way to build just the right emotional atmosphere. Lighting and textures look great. I also love the overall feeling of the environment. What we saw of gameplay looks nice and smooth - fun as well, though it's hard to tell with the little we've seen.
Well, there's still a long way to go before release, so let's see, is there anything that can be done to really bring the quality up further.... Ah, I know, those animations look like the could use a little... okay a lot of polish. Please look into that if you are not already.
I feel this animation thing really needs to be a question on the live letter thread. If you really want your questions/thoughts to be heard, you need to speak up on there more than on this thread, and people the agree with the question should like it so there is more of a chance that your question will be answered. It's fine to voice your thoughts, but we discussed this kind of thing multiple times on multiple threads.
Now going to play RE6 XD!
The only thing they really said was they had to get rid of the old animation for vague indirect reason. It could be a simple mater of the old animations being incompatable with the new system. It could be that the morph shapes used for thansition had a lock error. We don't really know, they never said.Uhh they have said it i'm sure of it and its not only bcuz of that not having those tiny sluggish animations will allow more ppl to enjoy this game with us using less powerful PCs , it will allow 200 characters and 2000 monsters on screen and many more reason.. BIG reasons to get rid of the clunky old system.
Is hilarious how some say "you can't just stop when running you'll fall over" ..we aren't running for the gold medal in game you just trot
What I do know is, the lack of momentum is pretty jarring after seeing it for so long. Even a light jog dosn't end abruptly. It never hurt the game for me before, but I have no idea if it needs to be removed entierly or if it can be replaced. No one but the dev team does and they're not sharing that info with us. But as it's cause for concern with some of us expecting a Square quality game, I don't think is should be left to chance.
Last edited by Gramul; 11-10-2012 at 12:28 AM.
Saw this post on the ffxiv facebook page, in the comments about the video. People were voicing concern over the start/stop animation and Wolf Ookami, listed as the Editor in Chief for FFXIV - A Realm Reborn, said this:
"If I remember well, it's not a mistake, the start-stop animation is removed by choice because it causes some graphics collisions problems and doesn't fit well with the new gameplay ^^' I'll try to find the link where I read or watch that."
Why does this sound like you're in an abusive relationship with SE?Wow, Yoshi-P and dev team, this is great. Thank you very much for all of your hard work. The ambiance is superb and the music and ambient sound effects really go a long way to build just the right emotional atmosphere. Lighting and textures look great. I also love the overall feeling of the environment. What we saw of gameplay looks nice and smooth - fun as well, though it's hard to tell with the little we've seen.
Well, there's still a long way to go before release, so let's see, is there anything that can be done to really bring the quality up further.... Ah, I know, those animations look like the could use a little... okay a lot of polish. Please look into that if you are not already.
I wish others were able to give their feedback that way. Most of the posts just trolling and complaining must be very frustrating for the devs. Especially because it does look great.Sigh; okay, this is my first post in this thread, though slogging through certainly made me feel like I had already joined the debate. So let's try a different approach (in context of the preceding the following may sound satirical, I promise it is merely my thoughts put in a "Letter to the Editor" format):
Wow, Yoshi-P and dev team, this is great. Thank you very much for all of your hard work. The ambiance is superb and the music and ambient sound effects really go a long way to build just the right emotional atmosphere. Lighting and textures look great. I also love the overall feeling of the environment. What we saw of gameplay looks nice and smooth - fun as well, though it's hard to tell with the little we've seen.
Well, there's still a long way to go before release, so let's see, is there anything that can be done to really bring the quality up further.... Ah, I know, those animations look like the could use a little... okay a lot of polish. Please look into that if you are not already.
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