Wanna add something.
If someone haven't seen recent trailer of the elder scrolls online yet, please take a look. With all that blah-blah about next great MMO and so on, when you see animations you CAN NOT take the game seriously anymore! I was like: What...? and then hahahahaha till the end of the trailer.
My point is XIV 1.0 had its distinct (and I repeat still unrivaled) style that I'm sure helped the game get through all negativity in the first place.
Though I still have high expectations about ARR and looking forward to, hate to say, some kind of guildwarsiness is killing me.
I guess it's about new auditory SE aiming for...
Agreed. Such an odd animation glitch (as I would call it) is uncalled for and has the potential to really hurt my level of immersion in this otherwise excellent looking world.
Check out my blog at http://www.baffledgamer.com for technology and game reviews.
Good, thought I was the only one who felt strange about the animation. I really must say though, it really looks great and they have worked alot on everything. I just don't understand why they took off the natural, subtle and beautiful animation of walking/running. Now you stop walking as if a pupetteer took control of your character's body
Last edited by Luaq; 11-10-2012 at 06:57 AM. Reason: recap
Unfortunately I think the animation (or lack thereof) is a byproduct of the new control scheme designed primarily for use with keyboard/mouse. You will have to option to rotate the camera using the right mouse button, or rotate the character using the left mouse button. Left is mostly used for directing you character while running but if you turn him while standing still he simply rotates around a single axis. I don't know if they CAN change this at the current stage. But I can certainly hope....Good, thought I was the only one who felt strange about the animation. I really must say though, it really looks great and they have worked alot on everything. I just don't understand why they took off the natural, subtle and beautiful animation of walking/running. Now you stop walking as if a pupetteer took control of your character's body
http://boredom-inspires.blogspot.com/
Check out my blog at http://www.baffledgamer.com for technology and game reviews.
I really don't know how to say this but....rest assured that it's not like that. The footage for Gridania is of an earlier build of alpha.Left is mostly used for directing you character while running but if you turn him while standing still he simply rotates around a single axis. I don't know if they CAN change this at the current stage. But I can certainly hope....
http://boredom-inspires.blogspot.com/
NDA NDA NDA ;___;
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