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  1. #1
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Sinzfeldt View Post
    Because it creates unnecessary workload for the developers? You people clearly have no idea how much work development is.
    Yes it's really hard to make add a few variables that make mobs have less/more health, hit weaker/harder, have lower/higher resistances.

    On easy mode servers you could have mobs die "fast" as the coblyns used to do.
    On normal mode could be a decent challenge to kill.
    Hardcore mode could be FFXI old style where you could need parties to actually kill something.

    I'm not saying make different games on different servers. Just different difficulties.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    279
    Quote Originally Posted by KumaAkuma View Post
    Yes it's really hard to make add a few variables that make mobs have less/more health, hit weaker/harder, have lower/higher resistances.

    On easy mode servers you could have mobs die "fast" as the coblyns used to do.
    On normal mode could be a decent challenge to kill.
    Hardcore mode could be FFXI old style where you could need parties to actually kill something.

    I'm not saying make different games on different servers. Just different difficulties.
    Yes and adding this doesnt destroy any sense of balance the game has *rolls eyes*
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
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    3,208
    Quote Originally Posted by Sinzfeldt View Post
    Yes and adding this doesnt destroy any sense of balance the game has *rolls eyes*
    a few mmo are like that

    lost chaos and shi something there are by the same game devs.
    both have an ultimate mode where if your character does someone must raise you. If your not raised in time your character gets deleted. Sorta like a perminate death.

    so it is doable w/o ruining the balance.
    the only issue with ffxi is the servers have to smal of a community.
    (0)