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  1. #21
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    Paladins are defensive, dark knights are offensive in the FF world. There shouldn't even be any question.
    That's kinda wrong PLD was DD/Tank/Healer in most of the games. Dark could tank well in Ff it has been in games they had really high def.

    PLD are only tanks in the mmo worlds usually pld and dark are the same kinda in the Ff world hell even in FF 11 PLD str was one the highest in the game >.>

    Both have high str

    both have great def

    and both used swords
    (1)
    Last edited by Firon; 11-07-2012 at 10:30 PM.

  2. #22
    Player
    lshumaker's Avatar
    Join Date
    Dec 2011
    Posts
    43
    Character
    Roy Firestorm
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Fantasia View Post
    Ahaha, oh sorry, I completely mis-read your comment =b
    You're right <3 Hehe

    It'll probably be a Greatsword/Scythe class (Not that I want it to resemble XI at all, it's just the only thing I can think of =/)
    You know that they could add greatsword to GLA right? That was the original intent of the GLA, to use sword+shield for tanking and then greatsword for DD (similar to how WHM and BLM can use both one handed and two handed weapons). However, greatswords never got implemented. We don't know how GLA is going to change in ARR, so it could be very possible for DRK to come from GLA.

    As for what role DRK should perform, I would say it should be a DD/debuff class (recall it has had abilities that weaken the opponent while strengthening themselves).
    (2)

  3. #23
    Player
    Fantasia's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    560
    Character
    Aqu'a Fantasia
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by lshumaker View Post
    You know that they could add greatsword to GLA right? That was the original intent of the GLA, to use sword+shield for tanking and then greatsword for DD (similar to how WHM and BLM can use both one handed and two handed weapons). However, greatswords never got implemented. We don't know how GLA is going to change in ARR, so it could be very possible for DRK to come from GLA.

    As for what role DRK should perform, I would say it should be a DD/debuff class (recall it has had abilities that weaken the opponent while strengthening themselves).
    Adding a secondary weapon to classes would mean that it'll be more difficult for SE to come up with other classes as the weapon choices would fall rapidly. I don't think they'll do it (I hope they don't) since they want people to spend time levelling with as many jobs as possible.
    (0)

  4. #24
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Dark knight was only a DD in XI, right?
    As far I remember it was just a heavy-armour wearing melee that had access to black magic in offline games.

    The main difference between the two is simply that Paladin has abilities that regains health whilst Dark Knight has abilities that reduce it's health. As a result of this it's only suited to being a damage dealer, otherwise you're going to be doing the exact opposite of what a tank should be doing!
    (1)
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461

  5. #25
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Fantasia View Post
    Why would you want it to be DD AND based on GLA? GLA has weak weapons and holds a shield; it would be wasted on a DD class and DRK would need an extremely high STR stat to make up for the poor damage output of swords.
    I think that was the original idea to give Gladiators a viable option to be DDs in parties where tank spots are filled or not needed.

    Although at current it's kinda irrelevant cos everyone has everything at 50 anyway which is why I sorta think they should scrap classes and just release a ton of jobs. Start seeing some variety in what players have levelled. rather than the stack job a here stack job b there trends.

    But yeah fairly sure the original idea of DRK was to give GLAs a place in parties where tanks aren't needed.
    stemming DRK of GLA though doesn't seem it be a very offensive jobs with gla traits and skills. part of why i thought the class system should be scrapped a long time ago as it seems to really restrict job individuallity and variety. if they bring in rng from arc. it's gonna be just the same as arc/brd. maybe see a few new skills to replace bard songs but for the most part will have the same skill/trait set as an arc/brd and feel just the same to play. scrap the class system though suddenly rng could become something truly unique with its own trait system and it's own skills.

    Quote Originally Posted by Fantasia View Post
    Adding a secondary weapon to classes would mean that it'll be more difficult for SE to come up with other classes as the weapon choices would fall rapidly. I don't think they'll do it (I hope they don't) since they want people to spend time levelling with as many jobs as possible.
    Not really. Weapons are categorized by class not type so much. So if smn for example used wands and staves all you'd end up with is a category of 1h smn arm 2h smn arm just like cnj and thm currently. Then perhaps even wands / staffs for scholars. All it''d mean is you'd have 3 or 4 categories of wands and 3 or 4 categories of staffs wouldn't really impact the number of jobs they could implement.

    As for levelling it seems strange. If for example in 2.1 they bought in 8 new jobs for the current 8 classes then a lot of people would already have those jobs at 50 soon as they're released so wouldn't spend any time levelling. If they bought in 8 more in 2.2 or some other major patch then again a lot of people would already have them at 50 and again not need to level the new jobs.

    Kinda seems it could be a killer as it would rapidly reach a point where new players would get stuck because once you get your 8 classes to cap you'd only ever level when the cap was raised. They could stick with one class to one job and in 2.1 release 8 new classes for the 8 new jobs. but then the armory system again seems pointless and redundant if it follows current trends where there's no reason you'd ever play any class but thm.
    (1)
    Last edited by Dzian; 11-07-2012 at 11:28 PM.

  6. #26
    I tanked NP on my DRK in XI, but throughout FF they've always been considered a DD. Only western MMOs and RPs seem to take "Dark Knight" toward the tanking route.
    (0)

  7. #27
    Player
    Fantasia's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    560
    Character
    Aqu'a Fantasia
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fadigre View Post
    Dark knight was only a DD in XI, right?
    As far I remember it was just a heavy-armour wearing melee that had access to black magic in offline games.
    In Tactics it had the largest HP pool, but was one of the strongest jobs because it tore apart its own HP to deal more damage and could steal HP/MP from other mobs too. I can't really imagine a Dark Knight being a proper tank... only thing that comes to mind was Cecil in the start of IV. Neither of those had any black magic access.
    (0)

  8. #28
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elexia View Post
    I tanked NP on my DRK in XI, but throughout FF they've always been considered a DD. Only western MMOs and RPs seem to take "Dark Knight" toward the tanking route.
    PLD/DRK in the FF worlds was the almost same thing they was both tanky and able to do tons of damage Look @ steiner and beatrix from FF 9 (spell check) PLD has only been tanky in the mmo worlds
    (0)

  9. #29
    Player
    Fadigre's Avatar
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    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Fantasia View Post
    In Tactics it had the largest HP pool, but was one of the strongest jobs because it tore apart its own HP to deal more damage and could steal HP/MP from other mobs too. I can't really imagine a Dark Knight being a proper tank... only thing that comes to mind was Cecil in the start of IV. Neither of those had any black magic access.
    Think I kinda took Darkness for granted in regards to magic > <"
    Only FF title besides XI where they actually cast is X-2, right?
    (0)
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461

  10. #30
    Player

    Join Date
    Oct 2012
    Location
    Ul'dah
    Posts
    18
    As I posted HERE on my lodestone blog, I think you could make Dark Knight a good DD using Gladiator abilities by including an ability that makes damage output increase as hate increases.

    And if SE doesn't want Dark Knight to tank, they can have damage taken rise with hate at the same time.
    (0)

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