Don't really care to keep it. I'm just hoping they fix the imbalanced parts of the relic quest so I'll actually care to continue with it in 2.0.
The Relic weapon is this games ultimate prize... Why would you want all of them just handed to you?
I think what yoshi was reffering to was the way people will farm mythrils and salts in excess so that they ultimately end up getting there second / third relics just a couple of days after completeing there first because they can skip huge chunks of the quests the next times through.
It's nice that they're doing things like this since the world is coming to an end, but anyone that actually expects anything to stay past the last save date is delusional. This is a pointless thread.
He should also realize that getting a relic in a fast time is mainly based on your luck in double melding or how much funds you have to spend on someone elses luck and not much more. Everything else takes skill, but can be done quickly after that. There needs to be more objective based parts of the relic quest to make it actually take a more set amount of time, and not some POS imbalanced RNG sink in it that makes it take as long as it takes to get the melded weapon, which is... random.I think what yoshi was reffering to was the way people will farm mythrils and salts in excess so that they ultimately end up getting there second / third relics just a couple of days after completeing there first because they can skip huge chunks of the quests the next times through.
Last edited by Reika; 11-07-2012 at 01:17 AM.
If your right that's not that big of a deal.I think what yoshi was reffering to was the way people will farm mythrils and salts in excess so that they ultimately end up getting there second / third relics just a couple of days after completeing there first because they can skip huge chunks of the quests the next times through.
Cute poll... I'd like to keep my relic, but no amount of praying to the Twelve will make it happen.
I hope the relic quest gets modified to be more interesting ARR
It's supposed to be. He's looking at unique completion rate and making adjustments from there. We know speed runs won't be required and hamlet defense (pre-req) is changing as well, he'd be crazy not to make changes to the over all quest, since 1.0's quest obviously had you redo every content in the game since there's so few of it, otherwise they could have made it like XI's quest:
1. Get broken weapon
2. Get currency
3. Get items
4. Kill an NM or two in the process
5. Turn shit in
6. Profit.
Instead, XIV's quest was literally forcing you to do every content even though it honestly served little purpose to do so, especially hamlet pre-req, since they couldn't introduce new methods they pretty much shoved old content down our throats lol.
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