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  1. #311
    Player
    axemtitanium's Avatar
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    Jul 2012
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    Titania Basilikos
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    Hyperion
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    Thaumaturge Lv 100
    Quote Originally Posted by Duuude007 View Post
    So let me get this straight, the argument you have with RMT is:

    You get rid of people outcompeting the average player on the market with superior supply quantities
    and
    You halt in-game RMT advertising

    Whatever else they do is A-O-K?


    Because that sounds a great deal like what is being pushed here.

    And opens the door to cash shops. Its a slippery slope, my friend.
    I don't believe there are cash shops in EVE Online after 3 years with PLEX. A slope can be slippery, that's why you need integrity boots. With spikes.
    (0)

  2. #312
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    Abriael Rosen
    World
    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by A_Hortensia View Post
    While it's true that there are some organizations that would go through such measures.

    That is not a true statement for all RMT. There are as many that pay legitimately to fund their business, as their are others who fund their business through criminal means.

    Just putting that out there.
    Those that pay legitimately are the vast minority, and the least dangerous (because they also have the less workforce to begin with). I'm not exactly talking about house-run operations, but facilities with several hundreds of sleep-in "employees" working on four turns 24/7.

    Quote Originally Posted by Duuude007 View Post
    So let me get this straight, the argument you have with RMT is:

    You get rid of people outcompeting the average player on the market with superior supply quantities
    and
    You halt in-game RMT advertising

    Whatever else they do is A-O-K?
    That's what damages the economy. Personally, if my neighbor wants to get some gil to equip himself better (granted the fact that he won't have the very best, because that's Rare/ex), it's his business. It doesn't impact me in the slightest way, so why should I mind?

    As a matter of fact it impacts me positively as an endgame player. The more people are equipped decently, the more people I have to play with.

    And opens the door to cash shops. Its a slippery slope, my friend.
    The "slippery slope" argument is a logical fallacy, as it assume that someone will follow the slope downwards. That's nowhere a given.

    Quote Originally Posted by axemtitanium View Post
    I don't believe there are cash shops in EVE Online after 3 years with PLEX. A slope can be slippery, that's why you need integrity boots. With spikes.
    There actually is, but it's entirely cosmetic and doesn't influence gameplay in any way. Unfortunately that's the way the market is going, even with pay to play games.
    (2)

  3. #313
    Player
    Duuude007's Avatar
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    Mar 2011
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    Gridania
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    Duuude Bismarck
    World
    Hyperion
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    Armorer Lv 80
    Quote Originally Posted by axemtitanium View Post
    A slope can be slippery, that's why you need integrity boots. With spikes.
    Clever.

    So what kind of data do we have for other mmos with this system? Whether plex can work for EVE is one thing, are there several other success stories, or is it just EVE and rumors of it happening in TERA? Seems like an awfully small sample size to assert so confidently that it should be implemented in ARR.

    Again, I ask for a larger sample size because that is exactly what made the Auction house system so widely adopted, because it was successful in several previous games. It makes sense to see whether this system is truly compatible with an X|V economy which, was so bluntly pointed out to me, is dramatically different from EVE.
    (0)
    Last edited by Duuude007; 11-06-2012 at 09:28 AM.

  4. #314
    Player
    Abriael's Avatar
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    Clever.

    So what kind of data do we have for other mmos with this system? Whether plex can work for EVE is one thing, are there several other success stories, or i it just EVE and rumors of it happening in TERA? Seems like an awfully small sample size to say that it should be implemented in ARR.
    While TERA doesn't disclose economic data as CCP does quartely, one thing is for sure. Prices in TERA don't inflate. As a matter of fact, they always deflate (as anyone playing the game could tell you). On all servers newly introduced items start costly, and then they steadily lower in price until they become very cheap.

    That's a clear indicator of a healthy economy in which RMT didn't take any hold on the market, because when they do, prices at the very least remain stable or grow, as they do everything they can to keep their earnings high, and they have the manpower to make that happen.

    And I wouldn't call EVE Online "small", considering that it's one of the most successful and popular MMOs on the market.

    Honestly here in italy we call what you're doing "climbing mirrors", or scrambling to find every possible excuse
    (2)

  5. #315
    Player
    AhmeraMae's Avatar
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    Oct 2012
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    Ahmera Mae
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    Ragnarok
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    Bard Lv 100
    Quote Originally Posted by Duuude007 View Post
    Clever.

    So what kind of data do we have for other mmos with this system? Whether plex can work for EVE is one thing, are there several other success stories, or i it just EVE and rumors of it happening in TERA? Seems like an awfully small sample size to assert so confidently that it should be implemented in ARR.
    We delivered you a case in which PLEX worked out beautiful.
    How about you present us one where they don't?
    (1)

  6. #316
    Player
    Duuude007's Avatar
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    Duuude Bismarck
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    Hyperion
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    Quote Originally Posted by Abriael View Post
    And I wouldn't call EVE Online "small", considering that it's one of the most successful and popular MMOs on the market.
    I think youre grasping for an accusation I wasnt trying to make.

    EVE is one game of hundreds. With Tera you might have 2, but we have little data to corellate as supporting evidence in your argument from Tera.

    Counting each sub as part of the sample size is unfair to the point i was trying to make. The concept has been adopted by so few games in the industry, its difficult yet to see how slapping this shiny sticker on another game is going to change the game.
    (2)

  7. #317
    Player
    Abriael's Avatar
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    Abriael Rosen
    World
    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Duuude007 View Post
    I think youre grasping for an accusation I wasnt trying to make.

    EVE is one game of hundreds. With Tera you might have 2, but we have little data to corellate as supporting evidence in your argument from Tera.

    Counting each sub as part of the sample size is unfair to the point i was trying to make. The concept has been adopted by so few games in the industry, its difficult yet to see how slapping this shiny sticker on another game is going to change the game.
    Considering that there's no example in which the system failed, it's much more difficult to demonstrate how it won't.

    100% against 0% is a quite determining percentage.
    (4)

  8. #318
    Player
    Quesse's Avatar
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    Gridania
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    Quesse Mithril
    World
    Sargatanas
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    Miner Lv 70
    Quote Originally Posted by AhmeraMae View Post
    We delivered you a case in which PLEX worked out beautiful.
    How about you present us one where they don't?
    You sound like someone selling asbestos for the first time. Hey I got this great new material that insulates AND protects from fire! Let's put it in all the houses!
    (4)

  9. #319
    Player
    axemtitanium's Avatar
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    Titania Basilikos
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    Hyperion
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    Thaumaturge Lv 100
    Quote Originally Posted by Duuude007 View Post
    Clever.

    So what kind of data do we have for other mmos with this system? Whether plex can work for EVE is one thing, are there several other success stories, or is it just EVE and rumors of it happening in TERA? Seems like an awfully small sample size to assert so confidently that it should be implemented in ARR.

    Again, I ask for a larger sample size because that is exactly what made the Auction house system so widely adopted, because it was successful in several previous games. It makes sense to see whether this system is truly compatible with an X|V economy which, was so bluntly pointed out to me, is dramatically different from EVE.
    100% agree. I don't know if a PLEX-like system will work for FFXIV. There's no guarantee that it will work like it has in EVE. However, I don't think it's fair to reject the idea outright as the zomgRMT crowd are saying. It's just an idea with demonstrable merit, in my opinion, and this thread exists to publicize it to the powers that be at SE.
    (1)

  10. #320
    Player
    Aenarion's Avatar
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    Apr 2011
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    Limsa
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    Character
    Aenarion Estelvir
    World
    Sargatanas
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    Gladiator Lv 50
    Wow, can't believe you guys are still at this, lol

    Quote Originally Posted by Duuude007 View Post
    Counting each sub as part of the sample size is unfair to the point i was trying to make. The concept has been adopted by so few games in the industry, its difficult yet to see how slapping this shiny sticker on another game is going to change the game.
    Not sure if this point's been made in the thread since I last looked, but one key area to look at is whether the game mechanic and design can cope with players sudden gaining access to large sums of in-game currency without negative effects. I don't know about Tera, as I've never played the game, but for Eve that is generally the case, as all the money and assets in the world doesn't do anyone any good if they can't fully utilize it, whether through lack of in-game skill or other reasons, and the pvp-centric style of the game all but guarantees that idiots are soon parted with their money and assets, often accompanied by hilarious killmails.
    (0)

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