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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by GodseijuroHiko View Post
    I don't know. When I played Tera, my friends said the price was usually 1500 gold. The most I saw it jump in my short play time is 1800 gold. So 1500 gold = 15 dollars I guess. Hope that answers your question.
    That's pretty much the same as it is now.
    (0)

  2. #2
    Player
    Mamakat's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa, a sight for me sore eyes!
    Posts
    104
    Character
    Katja Baladeva
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Not really. I didn't play Tera, so I don't know if 1500 gold = 10k or 1m in a comparison to gil in our current economy
    (0)

  3. #3
    Player
    GodseijuroHiko's Avatar
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    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mamakat View Post
    Not really. I didn't play Tera, so I don't know if 1500 gold = 10k or 1m in a comparison to gil in our current economy
    It's obvious that it'll be up to the players to decide if 1500 gold is enough or if they want to pay 1800 that month to continue playing. Yes you don't know, and continue to comment from an "I don't know" point of view. We call that ignorance. You rejected my answer and that's ok. I hope you find what you're looking for.
    (0)
    Last edited by GodseijuroHiko; 11-06-2012 at 06:53 AM.

  4. #4
    Player
    axemtitanium's Avatar
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    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Mamakat View Post
    Not really. I didn't play Tera, so I don't know if 1500 gold = 10k or 1m in a comparison to gil in our current economy
    To be completely honest, there's no way to accurately predict how much PLEX might sell for on XIV's market wards. Imagine you invented the light bulb. How much would you sell it for? You can use the price of parts and manufacturing to estimate the cost that people will pay for it, but you can't possibly guess the real market value of it. The same thing happens every time a company does an initial public offering (IPO). The company execs have some idea of how much their company is worth and so they set their initial share price at a certain amount. However, there's no way to accurately predict how the market will affect their share price. The reason free-market economy works is because prices are difficult to predict. If they were easy to predict, then everyone who knew how to do it would be insanely rich (think top .0000001%).
    (3)

  5. #5
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kiroh View Post
    Ok, let me explain very clearly why this is a horrible idea.
    All you explained is that you didn't understand the system at all.

    1.) It does absolutely nothing to support the developers, as some people seem to believe. The amount of these used by players who purchase them is directly proportionate to the about of people who buy them to sell to the people who purchase them. No new revenue is generated for SE, it simply shifts the subscription fees from one player to another. Which leads me into...
    Completely wrong. By allowing players to pay with gil (that other players convert into money that goes in SE's coffers), you remove an obstacle to people on the fence keeping their account active. A lot of people that reach the endgame stop playing as much, up to the point of simply letting their account expire.

    Those people normally have a whole lot of gil that remains unused in their pockets, and many of them would definitely keep their account active if they could just use that gil to that end.

    In TERA i know a ton of people that log in once or twice a week, and would never keep their account active if it wasn't for chronoscrolls. Games that don't have them, lose those accounts. TERA keeps them, and that's all money that goes every month into En Masse's bank account, and that wouldn't otherwise.

    It prevents lost revenue.

    On top of that there's the undeniably positive marketing effect that even if those people's attention for the game has lowered, it's much easier to catch it back if their account is still active.

    2.) It allows for a F2P option in this game. Not only does this open the community up to every 12 year old with internet access, it also encourages (even more than now if humanly possible) greed and competition between players and exploitation of game resources. (If you think RMT are bad, wait until you have 500 other players undercutting everything you try to sell to pay for their subscription.)
    This is just elitism and fearmongering. People's quality isn't determined by how much money they have, sorry.

    3.) It does nothing to stop RMT, absolutely positively nothing. If they can't make money selling game currency and U/U drops are the best gear in the game, you think they'll simply throw up their hands and say "whelp, we can't sell currency anymore, time to leave" instead of, oh I don't know, SELLING THE U/U DROPS maybe? RMT can and will sell anything in any game that players put a value on. If SE removes the value from gil, they'll just switch to selling items and powerleveling. That you believe RMT will somehow magically go away, or even decrease in number, is naive to say the very least. RMT don't care about how they make money, they will find a way to make money.
    Again, you're completely wrong, and missed the point. It doesn't magically remove RMT, but it does realistically cut their profits. By cutting their profits, you cut their budget, and by cutting their budget you cut their workforce, reducing their ability to influence the game considerably.
    (1)
    Last edited by Abriael; 11-06-2012 at 06:54 AM.

  6. #6
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I really don't understand why it is hard to grasp this concept:

    You buy the item with money. $15 or so.

    You use that item to activate the account, leading to you earning enough gil to purchase another item using gil (in-game currency)

    SE makes no money, and thus, the cycle continues. At least, this is my understanding of it. Even if the item was unique and not tradable.

    This idea would seem great when the game has aged enough and subs were decreasing, but as a new game, I'm sure SE wouldn't want to take the risk of this payment system.
    (4)

  7. #7
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    991
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nuru View Post
    I really don't understand why it is hard to grasp this concept:

    You buy the item with money. $15 or so.

    You use that item to activate the account, leading to you earning enough gil to purchase another item using gil (in-game currency)

    SE makes no money, and thus, the cycle continues. At least, this is my understanding of it. Even if the item was unique and not tradable.

    This idea would seem great when the game has aged enough and subs were decreasing, but as a new game, I'm sure SE wouldn't want to take the risk of this payment system.
    Wha? I think you misunderstand how it works. When you buy the item, you can either use it or sell it, not both. You can EITHER use the item on yourself to increase your subscription OR sell it to someone else to use. It's not permanent or U/U. When you use it on yourself to activate the account, you can't then also sell it for a profit. If you want another one (to use or sell), you have to pay another $15 or whatever.
    (2)
    Last edited by axemtitanium; 11-06-2012 at 07:07 AM.

  8. #8
    Player
    AhmeraMae's Avatar
    Join Date
    Oct 2012
    Posts
    70
    Character
    Ahmera Mae
    World
    Ragnarok
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nuru View Post
    I really don't understand why it is hard to grasp this concept:

    You buy the item with money. $15 or so.

    You use that item to activate the account, leading to you earning enough gil to purchase another item using gil (in-game currency)

    SE makes no money, and thus, the cycle continues. At least, this is my understanding of it. Even if the item was unique and not tradable.

    This idea would seem great when the game has aged enough and subs were decreasing, but as a new game, I'm sure SE wouldn't want to take the risk of this payment system.
    I think every stone that this topic has to offer was turned and discussed thoroughly.
    (0)

  9. #9
    Player
    GodseijuroHiko's Avatar
    Join Date
    Sep 2011
    Posts
    123
    Character
    Godseijuro Hiko
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AhmeraMae View Post
    I think every stone that this topic has to offer was turned and discussed thoroughly.
    Yes, I see no attempted solutions here. (How do YOU propose RMT be combated? Still waiting on an answer to this btw. Please continue to ignore it)I'm not gonna call people idiots and jerks for not agreeing with me.

    I'm gonna just lurk. Every other post is to tell someone they don't understand the system. You can only scream "ignorance" so many times.
    (0)

  10. #10
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Nuru View Post
    leading to you earning enough gil to purchase another item using gil (in-game currency)
    Im still not on board with doing this, but your math is a bit off. you may be purchasing the item from a player with gil, but where did they purchase it? with dollars. the cycle would not be broken as the crysta is still payed initially with real money.
    (3)

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