Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 115
  1. #51
    Quote Originally Posted by Nahaara View Post
    Why not have both? Why not have a compromise and have 50% non-restricted gear and the other 50% you have to be a certain rank and class to be able to equip it? Everyone is happy that way and I don't see a problem with that either.
    This works as long as the "dress up" gear is worthless, i.e "Casual" gear that they mentioned prior to release.
    (4)

  2. #52
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    One of the reasons I don't really like rank restricted gear is because in a way doing that is like SE is saying to us "You don't know how to wear the appropriate gear for your rank so we'll make sure you do" and imo that'd be kind of insulting, because it means that in a way SE would be taking away our ability to think for ourselves and make our own descisions on gear.

  3. #53
    Player
    Orophen's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    49
    Character
    Orophen Smith
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Choc View Post
    Currently people assume they can use all the best gear as long as they have the money, seeing as how money is pathetic in this game theres nothing stopping people from getting that high rank gear. This can hurt crafters (especially lower lvl ones) that want to make that low-mid rank gear since nobody actually buys it.
    This part of your reply was probably the most convincing argument I've heard about this whole thing. This was something that I hadn't considered before, but probably should have.
    (1)

  4. #54
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Orophen View Post
    Okay, I've seen this argument floating around for a while now. It's seriously kind of bugging me. If you can't look at the gear that's out there and see that it works for you and work towards it as a goal because it makes you better at your job... then I dunno what's going on.
    You clearly understand it then -- You look towards gear to work toward, however if you can wear it at whatever level you please, you're not working toward it as you can put it on now, and suffice to say the current penalty to wearing less than optimal rank gear isn't big enough to keep that goal where as locking the gear out till said rank will keep the goal intact as you're leveling to wearing that nice piece of armor you have your eye on or leveling to wield that demonic sword that shoots skulls.

    It's not about being special, it's about the game giving you a goal to toward -- I don't play to just dress up my character in any attire, I play to experience the storyline and further my class which includes gaining the best gear possible, but if I can do this at rank 1, what's the point of having DoW or DoM gear if you're just going to forgo every other requirement that should be used? Clearly Yoshida agrees that there needs to be requirements on gear so the debate is pretty much done with in general, but while this is a role playing game, it's also about striving for goals, and I'm not going to artificially handicap myself from gear.
    (2)

  5. #55
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Nahaara View Post
    One of the reasons I don't really like rank restricted gear is because in a way doing that is like SE is saying to us "You don't know how to wear the appropriate gear for your rank so we'll make sure you do" and imo that'd be kind of insulting, because it means that in a way SE would be taking away our ability to think for ourselves and make our own descisions on gear.
    There's plenty of things in life you'll get to make decisions on and whether you decide or are forced to wear a specific gear set at a specific level in a video game will not make much of a difference in your lifetime, the only difference it *might* make is make the game more fun.
    (2)

  6. #56
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nahaara View Post
    One of the reasons I don't really like rank restricted gear is because in a way doing that is like SE is saying to us "You don't know how to wear the appropriate gear for your rank so we'll make sure you do" and imo that'd be kind of insulting, because it means that in a way SE would be taking away our ability to think for ourselves and make our own descisions on gear.
    I've never heard this before -- Clearly if you're a DoW, you'll want STR, DEX, ATTACK and ACCURACY, so you know what type of gear to get, all having a rank or class requirement on gear does is let you strive for obtaining it, for example if a Marauder gear gives "Bloodbath effect +2", why should this be wearable by anyone at any level?
    (3)

  7. #57
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Hopefully the next patch will include changes in rank requirements for gear.
    http://forum.square-enix.com/ffxiv/t...ear-affinities
    (0)

  8. #58
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jennestia View Post
    I've never heard this before -- Clearly if you're a DoW, you'll want STR, DEX, ATTACK and ACCURACY, so you know what type of gear to get, all having a rank or class requirement on gear does is let you strive for obtaining it, for example if a Marauder gear gives "Bloodbath effect +2", why should this be wearable by anyone at any level?
    In that example i'd agree that a class restriction on that particular piece of gear be implemented, because the effect bonus wouldn't make as much sense for a class that wasn't Marauder.

  9. #59
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    No point discussing this again, SE have made there mind up, restrictions are on the way, deal with it.

    Now I can go into Ul'dah and laugh at all the level 10 noobs running around in there underwear as they blew all there gil on rank 50 armor and can no longer wear it
    (5)

  10. #60
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Quote Originally Posted by Ilethius View Post
    No point discussing this again, SE have made there mind up, restrictions are on the way, deal with it.

    Now I can go into Ul'dah and laugh at all the level 10 noobs running around in there underwear as they blew all there gil on rank 50 armor and can no longer wear it
    Hows does them spending their money now before the patch, when this gear is actually wearable and cool, does it make them noobs?
    (0)

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast