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  1. #61
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Raikki View Post
    Molly, your spreadsheet is not really doing you any favors in making your case. Why would anyone take an acc and dps decrease (and spend gil on melding) to get roughly the same enmity generation? A WAR tank's damage output is a pretty significant part of what they do, you're shooting yourself in the foot there.
    It's meant to show that is within reason to be able to generate more enmity with a giantsgall axe. Yes, I set it up so that the enmity gained is roughly the same, but that's by only adding 34 enmity, which is a tier I and a IV, or a tier II and a tier III if you like. That allows plenty of wiggle room to make a weapon that's better depending on your other gear. Also, ACC is factored in, so even with the ACC hit you still gain the same amount of enmity. I could just as easily adjust it to 38 enmity, which is still a meld with two tier IIIs for more enmity than Garuda's axe. It's just meant to show that Garuda weapons are not the end-all-be-all that everyone claims they are. There are alternatives.

    If you haven't beaten Garuda, or even haven't done so enough to get an axe, you can still make a Giantsgall that's just as good for tanking. Sure, you'd do less damage with it, but not by that much. The Giantsgall is still very much a viable alternative. I use one because it's a better axe for tanking than what I had, I don't have a double meld on mine but with a single tier IV touch of rage I get more enmity than with my moogle axe.
    (1)
    Last edited by Molly_Millions; 10-27-2012 at 04:37 AM.

  2. #62
    Player
    Raikki's Avatar
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    Mar 2011
    Posts
    760
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Molly_Millions View Post
    It's meant to show that is within reason to be able to generate more enmity with a giantsgall axe. Yes, I set it up so that the enmity gained is roughly the same, but that's by only adding 34 enmity, which is a tier I and a IV, or a tier II and a tier III if you like. That allows plenty of wiggle room to make a weapon that's better depending on your other gear. Also, ACC is factored in, so even with the ACC hit you still gain the same amount of enmity. I could just as easily adjust it to 38 enmity, which is still a meld with two tier IIIs for more enmity than Garuda's axe. It's just meant to show that Garuda weapons are not the end-all-be-all that everyone claims they are. There are alternatives.

    If you haven't beaten Garuda, or even haven't done so enough to get an axe, you can still make a Giantsgall that's just as good for tanking. Sure, you'd do less damage with it, but not by that much. The Giantsgall is still very much a viable alternative.
    You can't rely on the spreadsheet to calculate the value of accuracy for you, because you need to reach different accuracy thresholds for different fights. Simply put, the difference in 10 acc and 25 acc for many fights is going to be the difference between using a +18 STR ring and a +18 Acc ring. Even if you increase your meld to +38, you're going to be looking at an effective enmity increase of under 1%, while your damage is going to go down by more like 3%. That's not "just as good". Furthermore, enmity generation itself has a cap: 1 more enmity than your DDs have. Anything you generate beyond that is meaningless.
    (3)

  3. #63
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Raikki View Post
    You can't rely on the spreadsheet to calculate the value of accuracy for you, because you need to reach different accuracy thresholds for different fights. Simply put, the difference in 10 acc and 25 acc for many fights is going to be the difference between using a +18 STR ring and a +18 Acc ring. Even if you increase your meld to +38, you're going to be looking at an effective enmity increase of under 1%, while your damage is going to go down by more like 3%. That's not "just as good". Furthermore, enmity generation itself has a cap: 1 more enmity than your DDs have. Anything you generate beyond that is meaningless.
    ACC also has a cap, you're putting too much value on it. Garuda herself is one of the most ACC dependent fights. What did people do before they had Garuda weapons? So IMO, you're using circular logic. The fact remains that a giantsgall axe is a viable alternative to a garuda axe.
    (3)

  4. #64
    Player
    Darkillumina's Avatar
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    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Raikki is not putting too much value on accuracy. You need to hit different targets for different fights. Let's use Van Darnus hard for example. If for some reason you roll in with a warrior you won't be able to do much if your acc buffed isn't around 450.

    Shit if you're going to put down a Garuda's wepaon don't put down the axe. It's one of the best Garuda weapons out there. Churchill's comment on the top of page 3 hit the nail on the head. Accuracy and Crit hit +??? <Yes please>

    P.S. End the thread Molly, you went over this for like 14 pages in the warrior forums. Just drop it.
    (0)

  5. #65
    Player
    Raikki's Avatar
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    Mar 2011
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    760
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Molly_Millions View Post
    What did people do before they had Garuda weapons? So IMO, you're using circular logic.
    You know Mogaxe has 30 acc on it, right?

    The fact remains that a giantsgall axe is a viable alternative to a garuda axe.
    "Viable" and "just as good" are completely separate claims. Garuda's Scream isn't required to hold hate, but it's objectively better by a significant margin at doing damage.
    (3)

  6. #66
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Uldah
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    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Darkillumina View Post
    Raikki is not putting too much value on accuracy. You need to hit different targets for different fights. Let's use Van Darnus hard for example. If for some reason you roll in with a warrior you won't be able to do much if your acc buffed isn't around 450.

    Shit if you're going to put down a Garuda's wepaon don't put down the axe. It's one of the best Garuda weapons out there. Churchill's comment on the top of page 3 hit the nail on the head. Accuracy and Crit hit +??? <Yes please>

    P.S. End the thread Molly, you went over this for like 14 pages in the warrior forums. Just drop it.
    I'm not putting down the axe, it's a very nice axe, it's just not the end-all-be-all weapon everyone claims it is. It very much depends on your other gear. Why you guys can't see that baffles me.
    (4)

  7. #67
    Player
    Jadi's Avatar
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    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Tanks need to realize there are situations where you will be unable to DD a mob. For instance in the case of PLD tanking a group AOE you can only really damage one of them. That being said I would LOVE to have a Giantsgall sword with 60+~ enmity on it just for those situations.
    (1)
    Last edited by Jadi; 10-27-2012 at 05:10 AM.

  8. #68
    Player
    Ashiee's Avatar
    Join Date
    Oct 2011
    Posts
    257
    Character
    Ashiee Horokeu
    World
    Excalibur
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Molly_Millions View Post
    What did people do before they had Garuda weapons? So IMO, you're using circular logic. The fact remains that a giantsgall axe is a viable alternative to a garuda axe.
    Before the CC/AV Patch if I remember correctly, you had almost 100% ACC all the time, by that time you had moogle's axe which had +30 ACC. If you are missing at all you should always find ways to up your ACC on warrior. Unless you don't have either garuda's or moogle's axes, you should not consider giansgall, and even then the GC weapons have decent axes you can buy if I remember correctly that have ACC.

    I mean molly is right, double melding giantsgall with emnity materia is a good use of time and money. It is one of the best options for warrior, only second to Sibold's Reach.
    (8)

  9. #69
    Player
    ShivenCasull's Avatar
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    Jun 2012
    Location
    Ul'dah
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    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ashiee View Post
    Before the CC/AV Patch if I remember correctly, you had almost 100% ACC all the time, by that time you had moogle's axe which had +30 ACC. If you are missing at all you should always find ways to up your ACC on warrior. Unless you don't have either garuda's or moogle's axes, you should not consider giansgall, and even then the GC weapons have decent axes you can buy if I remember correctly that have ACC.

    I mean molly is right, double melding giantsgall with emnity materia is a good use of time and money. It is one of the best options for warrior, only second to Sibold's Reach.
    Really? ...

    How hard is it to understand that the Giantsgall Axe is a good tanking weapon? The OP said it was *trash* Molly stated logical + mathmatical reasoning why it is NOT trash.

    No one is trying to argue that the Garuda Axe is terrible or worse than the GG weapon.
    (1)

  10. #70
    Quote Originally Posted by ShivenCasull View Post
    No one is trying to argue that the Garuda Axe is terrible or worse than the GG weapon.
    Got to know how this group of people work, when you threaten their pixels in some fashion they pounce to the defense and continue to refuse to see anything else in any other light. Especially if you leave out one crucial element in an argument: No one said Garuda weapons were bad lol.

    When you start fighting against a company who make the game you play, that's when you know you take shit too seriously, SE said the weapons they drop are alternatives for people who can't get the better options, not for people who have everything.

    The fact they can be melded is what brings them up from being "trash" to being a not too bad alternate weapon. Sadly, the usual group of MMO players never will understand that concept. Just like wanting hard mode of easy content designed for ease of picking up and playing, the choice is fine but what are you expecting? Why do the dungeons when you can do harder casual content against the same bosses and get the same reward?

    "Doesn't have to be different reward" why would you want hard mode skirmish for the same "trash weapons"? "The challenge!" Spam Hard Mode Darnus then.
    (2)

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