Quote Originally Posted by Abriael View Post
Actually wanting to get people back doesn't mean that current players are out of focus. Alienating the current playerbase in the (definitely not safe) gamble to get back part of the lost customerbase would be a quite silly move.
While that is true if SE believe that by doing something they will gain a million new players but it might risk losing some of the current 30k players, I don't think it would take long for them to make a decision which way they would go.

I am very interested to see what this new job system will be but I hope they will not do half a job of it because they are scared of what the current player base will think because it will effect there progress. I just can not see how the armoury system in it's current state with being able to cross class everything can work. They will need to make some pretty big restrictions somewhere.

Also traditional jobs how can they do it within the current classes. Take CON for example it's basically WHM and BLM in one. So if you get CON to say R50 and get given then gain access to WHM and BLM, what can they do to make those 2 better than CON. CON already has access to ancient magic, so would BLM's only benefit be make it nuke for more?? There has to be some sort of trade off and it will be interesting to see how they do it.