Page 13 of 17 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 121 to 130 of 165
  1. #121
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aldaine View Post
    I think that all in all, the whole class and job system that is in place right now should just be completely overhauled. Scrap it and put another one in place. The current system just needs a good replacing.
    I disagree, I like the openness and the ability to restructure yourself to any pattern you prefer. Adding the Job System on top as simply a way to receive a bonus for following a defined path but still allow a user to experiment and control what they have equipped when it comes to skills would be an awesome idea, and one that doesn't really exist currently in MMO space as far as I know or remember.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #122
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Why should they if they don't have to?

    Some of you would make pretty bad managers to be completely blunt. "We have this structure in place and with proper changes we could make something great out of it... NAAAH, LET THE AXE SWING! NOT MY MONEY LOL"
    (0)

  3. #123
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    To be honest it doesn't really matter what any of us think as we aren't the target audience. The people who aren't playing the game are the target and if SE feels they need to do something to get those people playing they will do whatever it takes.
    (0)

  4. #124
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    We already have abilities restricted to or optimal for disciple of war or disciple of magic.
    Adding a selected job to these restrictions would tie the job system and armory system together nicely.
    And perhaps job levels will replace physical levels ( and define the stat point distributions which we currently choose upon leveling up ).

    Just speculation of course.
    (1)

  5. #125
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    305
    Yes. i do believe some of you are way of, others are closer and the DEV Team is right on.
    (0)

  6. #126
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by AlexiaKidd View Post
    To be honest it doesn't really matter what any of us think as we aren't the target audience. The people who aren't playing the game are the target and if SE feels they need to do something to get those people playing they will do whatever it takes.
    Actually wanting to get people back doesn't mean that current players are out of focus. Alienating the current playerbase in the (definitely not safe) gamble to get back part of the lost customerbase would be a quite silly move.
    (2)

  7. #127
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Betelgeuzah View Post
    HOW ABOUT MIXING CLASS NAMES LIKE IN PHANTASY STAR ONLINE UNIVERSE

    GLADIADIN, PUGIEF, CONJUMMONER, BLACKTURGE AND LANGOON

    thumbs up if u agree
    O god I had to reread this... I seen BLACKTURDE... lmao was a good laugh though
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  8. #128
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I knew this is gonna happen, he wrote just job system and we already have 13 pages of speculations D:

    Pleeeeeeeeeeeeease Yoshi give us some info so we'll have something real to talk about, aside our own fantasies ; ;
    (0)

  9. #129
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TheVedis View Post
    Ok so with more thought heres what my ideal system would be

    Jobs: You DO NOT level them seperately

    Lets take Thm and Conj for example as what you can do.


    At rank 1(in either) You unlock "Black Mage", and "White Mage", depending on which job you use, your get bonus's and penalties in the specialties of them.
    At rank 20, you unlock "red mage" doing this allows you to get bonus's in everything, but not as high as if you stayed as a black or white mage job(you still have the option to switch at will)
    At 50 you unlock X job(dont wanna think something up) which will have its own specializations tooe
    I'm hoping its something like this also, I hope that say for example you specialise as a black mage you no longer can equip white mage spells at all.
    (0)

  10. #130
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Abriael View Post
    Actually wanting to get people back doesn't mean that current players are out of focus. Alienating the current playerbase in the (definitely not safe) gamble to get back part of the lost customerbase would be a quite silly move.
    While that is true if SE believe that by doing something they will gain a million new players but it might risk losing some of the current 30k players, I don't think it would take long for them to make a decision which way they would go.

    I am very interested to see what this new job system will be but I hope they will not do half a job of it because they are scared of what the current player base will think because it will effect there progress. I just can not see how the armoury system in it's current state with being able to cross class everything can work. They will need to make some pretty big restrictions somewhere.

    Also traditional jobs how can they do it within the current classes. Take CON for example it's basically WHM and BLM in one. So if you get CON to say R50 and get given then gain access to WHM and BLM, what can they do to make those 2 better than CON. CON already has access to ancient magic, so would BLM's only benefit be make it nuke for more?? There has to be some sort of trade off and it will be interesting to see how they do it.
    (0)

Page 13 of 17 FirstFirst ... 3 11 12 13 14 15 ... LastLast