It's no different than Kill X of Y times Randomly then Z to a new Location. I really see no difference, except you get the exp in the quest instead of per mob.Yoshi want to standardize the game. The standard of MMO's is WoW's Kill X of Y/Get X of Z from Y quests and using the over-world or 'themepark' as a hub for the dungeons or 'rides'. Based on what we know from interviews and reveals from devs, this is the exact direction we're headed. But hey, it might even be good. We'll see.
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