Okay, allow me to explain. In the course of this thread, many people (*cough* starlord) denied SE's game design principle which states that FFXIV will try to standardise and standardise alone. To think otherwise was something tantamount to denial since the developers have basically stated that's all they will do with ARR on release, to which I provided evidence corroborating this. That's what I meant by denial.
I don't mean to crush people's expectations/dreams, I was just reproducing statements made by developers. Don't shoot the messenger.
It has potential to succeed. Sure. And true no one has a time machine. But doesn't it therefore have potential to fail too?We are not saying that 2.0 will be successful, we have no way of determining that as you have no way of knowing that it won't be successful. We can say however that it has known successful features to it that definitely gives it the potential to be a success. Where is your time machine that let you travel in the future and fully determine how this game is going to turn out? I would love to get in that machine because I am tired of waiting for this game.
Yoshi once said that he believes MMOs are like themeparks, the reason his might fail is because it has only 2 dated attractions. That was the crux of my point. That it's not trying to stand out. Beyond things we had at release of 1.0 (like the armory system, crafting systems) SE just aren't pushing boundaries.
Neptune once suggested that SE should be a market leader, rather than a market peer. And I feel like that just needs repeating. All SE are doing is resting on their laurels, imitating WoW, and while I don't think that alone will make it fail, just copying WoW's features might not bode so well and kind of reeks of a lack of ambition.
I haven't given the game a rating out of ten yet, I was just expressing concern over their lack of ambition.In short, play the game before judging it. Being cynical to a game not even in alpha stage yet isn't really giving it a fair chance.