We would get it after you rage it.You can't flame a thing here. You're the brunt of the joke. Again, look around you. You are an endangered species, and it's for a reason.
If Fafnir spawned during reasonable NA primetime every day, you and your merry band of harcores would never get the claim. You'd stay up to catch Europe spawn, but again. The Germans would roll you over easily as you've been up for 12 hours. You take a nap and try again for the JP spawn.
Latency and all. Sucks for you!
It's not the frequency of the spawn that you couldn't stand. It's that your competition at predictable times would render you impotent.![]()
I'm just saying that if we wipe, you won't be getting the claim. When everyone who wants to fight fafnir knows when it's going to pop, and when it's going to pop is convenient for the enire region...son you're just common like the rest of us.
Biggest mistake you ever made was thinking you were ever special enough for the game to dress you like you are.
We're far from like anyone in Diplomats. That was probably the biggest BS you've ever said. And you said a lot of BSI'm just saying that if we wipe, you won't be getting the claim. When everyone who wants to fight fafnir knows when it's going to pop, and when it's going to pop is convenient for the enire region...son you're just common like the rest of us.
Biggest mistake you ever made was thinking you were ever special enough for the game to dress you like you are.![]()
No, you're just like us, except everyone finds your attitude appalling. That's why we have fifty players and you basically don't even count as a force on Wutai.
A force? Why do we need fifty people when we have 15 that play all the time?
Guess we need 5 parties after Thursday to be considered a force eeeh?
We're nothing like you guys, we low man everything, we never rage, and we're good at it. Big difference.
Perfection.
We claim NMs once.
I started on PS2 release btw. 2004. But really. Back to topic.
There is really no logically argument against 21-24 hour NMs other than players want to be as good as other without having to play as much. Rare gear is needed to have a game with content that will last.
Umm? K? Do you think the level cap is going to go up every year or something? It was 75 in FFXI for what... 6 years? That is kind of the point of this. That gear is good for a long time.It's funny how you don't understand when they do things to make these encounters easier (raise level cap, add better gear) there is now something else to do instead of that now.
Example:
NM X is camped because it gives the best gear
Rank cap is increased, NM Y is introduced and it gives better gear.
NM Y is hard based on the new rank cap and is now camped and no one cares who gets anything from NM X because it's now not the best.



Fine.
Example:
NM X is camped because it gives the best gear
NM Y is introduced and drops better gear.
NM Y is much harder than NM X and is now camped and no one cares who gets anything from NM X because it's now not the best.
Better? The argument still works. You can make content difficult AND drops rare without a 21-24 spawn window. Hell look at a game like Monster Hunter, you can kill the same monster 24/7 and not get the drop you need for 100+ runs if ever. The encounters are difficult but rewarding, with the drop rates set very low so items are still rare.
Now that is a time sink.Fine.
Example:
NM X is camped because it gives the best gear
NM Y is introduced and drops better gear.
NM Y is much harder than NM X and is now camped and no one cares who gets anything from NM X because it's now not the best.
Better? The argument still works. You can make content difficult AND drops rare without a 21-24 spawn window. Hell look at a game like Monster Hunter, you can kill the same monster 24/7 and not get the drop you need for 100+ runs if ever. The encounters are difficult but rewarding, with the drop rates set very low so items are still rare.
And it's the same point, they shouldn't have to come out with new NMs. Rare gear should stay good and rare. That is why most of the stuff in XI that came out later were side-grades. Making it so a player had an option to choose between lets say 2 different leg piece that did close to the same thing and obtain them in a different method.
It's not like they'll make 1 NM that drops a body piece with 150 DEF on it and then 3 months later come out with a new NM that drops one with 155 DEF.
I have a better reason. SE wants a good game.
Last edited by Visch; 04-14-2011 at 03:48 AM.
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