
Originally Posted by
Velhart
At this point, the biggest selling point to 2.0, like Star Wars, is the name itself. The one issue that FFXIV faces is that it has been released once before. SE has to convince it's new audience that this is a brand new game and not the same game as the current version. So I believe their highest sales and numbers will come from the PS3 release, then word of mouth will get around and PC sales will start rising from there. After that though, it is SE's job to keep them in once they reel them in, which Star Wars failed to do. As long as FFXIV delivers well on it's main storyline, quests, dungeons, and end game, it will be a success in some form.
Star Wars gave me one of the best leveling experiences ever, but end game after two days made me quit. I felt no need to progress after I beat my Bounty Hunter's storyline. It reeled you in with "Star Wars" and "BioWare", but failed to keep you interested in the long run.
The thing with GW2 was as you said, got boring very quickly. The level progression felt very hard for me as it was a series of go in and find events to level on. At least with basic questing systems, I get a chance to read dialogue and get to know the world better. In GW2, the best way for that is the main story line. I am sure the lv.80 end game content is incredible, but that level progression part is very hard for me at least.
Overall I believe FFXIV will be a success compared to the others because of name alone and SE learning from their mistakes and making sure they deliver in all areas. Can call it a "We can't afford to screw up again." situation.