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  1. #1
    Player
    Dannythm's Avatar
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    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Firon View Post
    so sick of ppl saying he didn't have enough time, when you are making a game for 5 years and all you get is clunky battle system/copy paste lands/guildleve content something went horribly wrong. I tried to play 1.0 before yoshi-p came in but i could not bare it the lame seasonal events followed by spamming guildleves all day was an eyesore.
    Maybe he needed 7 years not 5. Some times develop and polish new ideas and content takes more time and patience. Many of us were in the beta and we knew the state of the game when it released, it was not finished.

    Quote Originally Posted by Ruisu View Post
    By far the worst thread on these forums.

    People hated Tanaka's game, and now that they realized they can't get FFXI-2 out of this game, they want to go back.

    Tanaka's idea would have been fine if he wasn't too busy criminalizing the playerbase by making everything server side and creating the Market Wards. Let's not forget his ignoring us when we got on our knees and begged for fixes.

    Most of the ideas were half-baked anyways. The Class/Physical level system felt incredibly shallow, the world was bland and uninspired, copy paste aside. THM was the go to class for any specific party role, be it tank, healer, or DD. The idea of making the story progress as any class was retarded, especially in a FF title.

    That said, he did have some neat ideas like Group Crafting and owning your own ship. But then I look at shit like Chocobo Caravans, and Hamlet Defense, and realize that Tanaka is incapable of making fun content.

    The new direction is a far better one.
    Tanakas vision of the game was not FFXI-2, nor that was what I wanted, personally. And I'm not saying 1.0 was a better game, it was terrible and was lacking in several times, but the concepts behind, the ideas, were good.

    I see many people in this thread confusing the concept and the implementation we got. I didn't make it to say the game was better and that 2.0 will be terrible never will I say that 1.0 was a great game, because it wasn't. I only want to review what ideas Tanaka's vision had that were interesting and promising, we all know how they were done, but that is not he point of this thread.
    (4)

  2. #2
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    Sep 2012
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    Quote Originally Posted by Dannythm View Post
    Maybe he needed 7 years not 5. Some times develop and polish new ideas and content takes more time and patience. Many of us were in the beta and we knew the state of the game when it released, it was not finished.



    Tanakas vision of the game was not FFXI-2, nor that was what I wanted, personally. And I'm not saying 1.0 was a better game, it was terrible and was lacking in several times, but the concepts behind, the ideas, were good.

    I see many people in this thread confusing the concept and the implementation we got. I didn't make it to say the game was better and that 2.0 will be terrible never will I say that 1.0 was a great game, because it wasn't. I only want to review what ideas Tanaka's vision had that were interesting and promising, we all know how they were done, but that is not he point of this thread.
    Yoshi-P pulling it off in 2 years...please.. since excuses were invented everything is well done.
    (2)

  3. #3
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Warlock View Post
    Yoshi-P pulling it off in 2 years...please.. since excuses were invented everything is well done.
    It helps that they had something to work from. Instead of, you know, nothing.
    (4)

  4. #4
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    Quote Originally Posted by Gramul View Post
    It helps that they had something to work from. Instead of, you know, nothing.
    What part of re-making the game from the ground-up you didn't get?
    (1)

  5. #5
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Warlock View Post
    No it isn't that's being sick of such retarded comments demanding FFXI HD
    No one is asking for XI HD. People are, however, would have preferred it as a base to the basic design, most especially how it valued world design and player comradely.

    Quote Originally Posted by Warlock View Post
    What part of re-making the game from the ground-up you didn't get?
    ...The part where they have a most of assets and lore already created.
    (5)

  6. #6
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    Quote Originally Posted by Gramul View Post
    No one is asking for XI HD. People are, however, would have preferred it as a base to the basic design, most especially how it valued world design and player comradely.



    ...The part where they have a most of assets and lore already created.
    1) The dude keeps saying in all threads hes willing to pay w/e for FFXI-2 just for him!
    2) Yoshi-P has created all those lore assets hes been working on 1.0 for 1 year already or more so no hes not taking anything from what Tanaka did
    (3)

  7. #7
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    Quote Originally Posted by Warlock View Post
    2) Yoshi-P has created all those lore assets hes been working on 1.0 for 1 year already or more so no hes not taking anything from what Tanaka did
    That's just plain incorrect. Otherwise, we'd have no primals, empire, or even Eorzea.
    (4)

  8. #8
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Gramul View Post
    ...The part where they have a most of assets and lore already created.
    I'm pretty sure Yoshi-P has said that only about 10% of the assets in ARR are carried over from 1.0. You got me on the Lore though, but there really isn't too many restrictions to what they can do with it since as far as I know the scope of the implemented lore has always been fairly tiny compared to the big picture that we don't know about.
    (1)