
Originally Posted by
Mordain
I agree with the many who say the original (Tanaka) version of FFXIV was full of promise but poorly implemented. I think the armoury system was (is) fantastic, and I liked the idea (not the implementation) of physical level vs class rank. But what I miss most of all from Yoshida's changes is the old THM! In fact, I think both THM and CNJ really got messed up by the changes when the job system was introduced. Where THM used to be a light/dark mage with DOTs and debuffs - a highly strategic class - it is now a stripped down 1/2 elemental mage designed to be the natural precursor to BLM. None of the concept of Thaumaturgy has been retained, and it's distinctiveness is completely lost, as no other class had those light/dark, DOT, or debuff abilities. CNJ, similarly, is the other 1/2 elemental mage in a weak nod to its Tanaka-era roots, and also suffers from precursor-to-job syndrome.
I do like the job system, and I think that it is a good direction, going forward, but they didn't have to gut the THM so utterly into a completely unrecognizable pre-BLM nuke machine to do it, did they?
Well, it's a little late to complain now, I guess :P But that's what I miss the most from Tanaka's game.