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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Starlord View Post
    Choices Vs Forced which one, majority of the MMO world would rather have?

    Choices to choose weather I want to solo or party with other people, or be forced to play in a party to level up when today I really wanted to play by myself.

    I'm not saying to disregard parties, because I want them in FFXIV ARR, but I want the "CHOICE" to play solo or party depending on my "Mood".
    Ya, if you work alone you should progress SUPER SLOW. MMOs are about community working together, not me me me me me me I don't wanna play with people!
    (8)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rokien View Post
    Ya, if you work alone you should progress SUPER SLOW. MMOs are about community working together, not me me me me me me I don't wanna play with people!
    I never said I "Always" wanna work alone now did I? If I forced an Apple down your throat when you didn't want that. Are you going like it? In a party, I can't play "the way I want to play" because everything has to be done "in a certain way". It becomes even more boring when you have people telling you how to play a game "you are paying monthly for".

    I know solo you are expected to go at a "slower" pace but that's my decision on the days that I do. Maybe, I am having a really bad day and all I want to do is play alone and not deal with anyone. Leveling isn't suppose to be a chore, Leveling isn't a skill, Leveling isn't suppose to be "hard". Leveling is something you do along the way "as" you are doing content that gives you said exp. Leveling just gets you prepared for end game, and knowing your Job/Class.

    Choices not Forced.. being forced to do "anything" can piss some people off, including me. If you asked nicely I can make a "choice" weather I want to or not. If you force me to do something, I'm more than likely to say no to you.
    (7)

  3. #3
    Player

    Join Date
    Dec 2011
    Posts
    512
    Leveing any job 1-50 should take aplayer 3 mnths, and from 50-99 another 3 months. total time to level cap 6 months period, this way a new game isnt top heavy as XIV is now currently. Power level if its stays and also if level sync is added, they need to add weapon skill levels. Now this will put a wrench in the works of those that level sync to cap as well as those that power leveled to cap by means of your weapon is below your current level, now you need to go back and skill it up and hopefully learn a thing or too in the process. Currently it is so easy to do anything that endgame players cant even play the job they are on in the content, and this is becoming an issue.
    (5)

  4. #4
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Maxthunder View Post
    Leveing any job 1-50 should take aplayer 3 mnths, and from 50-99 another 3 months. total time to level cap 6 months period, this way a new game isnt top heavy as XIV is now currently. Power level if its stays and also if level sync is added, they need to add weapon skill levels. Now this will put a wrench in the works of those that level sync to cap as well as those that power leveled to cap by means of your weapon is below your current level, now you need to go back and skill it up and hopefully learn a thing or too in the process. Currently it is so easy to do anything that endgame players cant even play the job they are on in the content, and this is becoming an issue.
    -Add weapon skill levels. & Forced leveln groups/parties

    Very good point. Yoshi you need to bring these 2 features, from (XI), back to this game(ARR). It will slow people down and they will have to learn there class in the process. Even if they rush to lvl cap they have to go back and skill up their weapon proficiency. It will also add a layer to the game experience. (Not even joking)

    Parties will make a strong community and allow players to play their job like a good old fashion FF jrpg game. This will also add a layer to the user's game experience.
    (3)
    "You cannot simultaneously prevent and prepare for war."

  5. #5
    Player
    Miliant's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Miliant Ciou
    World
    Ragnarok
    Main Class
    Pugilist Lv 68
    SE already tried not doing the norm. That's how screwed up FFXIV turned out.
    SE, PLEASE, PLEASE continue to do the norm and improve upon it with ARR. It looks great so far.
    (4)
    We'll take it into consideration.