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  1. #161
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Quote Originally Posted by solracht View Post
    I was talking about this, but ok. I haven't seen any of you guys ask for hard content, you're either asking for time-consuming content or content that only a linkshell can access per day. Nobody is going to cater to that if they care about their game.

    You'll most likely get your hard content, however. If you're good, you'll beat it. You'll get the armor to show off for being actually good. If you're bad and can't... then maybe you didn't deserve it, even if you spent your 10 daily hours trying.
    I'm not actually asking for content in terms of dungeons or NM's that only hardcore players have access to. I'm advocating a reward that is so difficult to get, by the time any casual can obtain it it's obsolete. I'll use the same example I have 3 times already: Relic Weapons. Took a very long time to get. Could casuals technically get it? Yeah, it was obtained through a quest and you needed to get massive amounts of old currency to get it. Some people bought all the currency, others spammed Dynamis until they got enough currency. In the end I personally never seen a casual with it, it just took too much time. But I never heard a casual player complain about it. I never had one, I didn't really care either, it didn't ruin the game for me. But it was something that rewarded the hardcore players, and as we know they need to feel special. Anyone who plays 16 hours a day obviously has issues.

    Quote Originally Posted by solracht View Post
    What you don't understand is that time doesn't equal skill.

    People who are better at the game than others will get things to make themselves unique. People who are both good and have more time will get more things, and faster. You're already ahead.
    I agree.
    (2)
    Last edited by Kazimir; 04-14-2011 at 12:28 AM.

  2. #162
    Player
    Anathiel's Avatar
    Join Date
    Mar 2011
    Posts
    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I was a hardcore player from ff:xi's release up to june 2006 when I joined the army. I guess I consider myself a casual now, I like to get on the weekends and play for maybe 6 hours a day, maybe if my wife doesn't nag too much I play a few hours a weekday. How does that make me a worrse player? I still have all the skills I had as a hardcore player so your arguement that casuals don't have skill is moot in my case. I just don't have time. 24 hour pops, not cool. But something like dynamis which I considered hardcore back in the day, a casual could be part of. Its too easy to plan for an event that's a few hours long. Instanced dungeons also too easy, hell even story missions are too easy to make time for. But I just fail to see were casuals equals someone who wants everything handed to them. I want to earn my stuff just like everybody else. I just don't want to have it be dependant on a timed schedule that I have absolutlely minimal chance of participating in.
    (0)

  3. #163
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Kazimir View Post
    I'm not actually asking for content in terms of dungeons or NM's that only hardcore players have access to. I'm advocating a reward that is so difficult to get, by the time any casual can obtain it it's obsolete. I'll use the same example I have 3 times already: Relic Weapons. Took a very long time to get. Could casuals technically get it? Yeah, it was obtained through a quest and you needed to get massive amounts of old currency to get it. Some people bought all the currency, others spammed Dynamis until they got enough currency. In the end I personally never seen a casual with it, it just took too much time. But I never heard a casual player complain about it. I never had one, I didn't really care either, it didn't ruin the game for me. But it was something that rewarded the hardcore players, and as we know they need to feel special. Anyone who plays 16 hours a day obviously has issues.
    Using that as an example lets face an amazing fact

    Even if it was time consuming, casuals STILL had access to it, they could buy their currency if they didnt have time to grind dynamis every time it was up. The only time you were required to go into dynamis was for a few specific drops you couldnt buy.

    Yes it was hard and time consuming, but based on what people in this thread are asking for, it was also accessible.

    granted, the example is a bad one cuz even the hardcores cringed at trying to get that, but you get the point

  4. #164
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Every casual says there really good though, if you only read forums, theres not a single bad player, though in game (atleast in 11), maby 70% of the people on my server if you invited them to anything it was endless afk/not using food/aoe waking mobs up/being gimp in general.

    @ Kazimir

    I actually knew one guy, took him 6 years of casual play killing goblins/gigas for gil day after day to get enough currency to get an aegis. He is by far the worst pld ive ever seen, if hes in your party, you would die.
    (0)

  5. #165
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Tenchi View Post
    You say that, but it's not the issue here. Two people buy a gym membership one goes 3 days a week the other 5... who's going to get more out of their membership?
    The one that goes to the gym 5 times a week is getting more of his membership, exactly like the gamer that plays 12 hours a day automatically gets more out of his purchase (more fun).

    Your trainer at the gym doesn't give you better shoes if you stay longer.

    Quote Originally Posted by Kazimir View Post
    I'm not actually asking for content in terms of dungeons or NM's that only hardcore players have access to. I'm advocating a reward that is so difficult to get, by the time any casual can obtain it it's obsolete.
    Making it horribly boring and frustrating to achieve even for the hardcore. Yeah, good job there.
    (0)
    Last edited by Abriael; 04-14-2011 at 12:38 AM.

  6. #166
    Player
    Poipori's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Poipori Mordion
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    So basically, the so called "hardcore" players love, and want to waste 3hr staring at the screen, not because they enjoyed it,
    it is because that is when they can say to the casual player
    "hahaha, sucks to be you! you will never ever ever get these shiny gears,
    because you are not willing to waste 3hr staring at the screen and competing with claim bots"

    Everyone agrees that hardcore players should get better gear faster,
    but there are many other way of implementing contents which can show the dedication of a hardcore player, it does NOT have to be camping HNM.

    Many players have realized that camping is really an old and obsolete method, even the devs knows that, hence the change in FFXI.
    (2)

  7. #167
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Whether theres an alternitive thats accessible to casuals aswell it wont matter, HNM's alternitive was Ein, how many casuals could actually make it to odin, it was to difficult so they cried.
    (0)

  8. #168
    Player
    Carmillia's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Carmillia Burana
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TheVedis View Post
    Using that as an example lets face an amazing fact

    Even if it was time consuming, casuals STILL had access to it, they could buy their currency if they didnt have time to grind dynamis every time it was up. The only time you were required to go into dynamis was for a few specific drops you couldnt buy.

    Yes it was hard and time consuming, but based on what people in this thread are asking for, it was also accessible.

    granted, the example is a bad one cuz even the hardcores cringed at trying to get that, but you get the point
    I'm casual and I also agree with that point! This and having challenging and difficult content (CoP missions before nerf, <yes,please>, for example). Dynamis was indeed time consuming (I wouldn't mind same type of immersive dungeon but with 2hours cession) but at least, you were playing during the event, not just waiting in front of the screen.
    (0)

  9. #169
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    Quote Originally Posted by Jeronlmo View Post
    @ Kazimir

    I actually knew one guy, took him 6 years of casual play killing goblins/gigas for gil day after day to get enough currency to get an aegis. He is by far the worst pld ive ever seen, if hes in your party, you would die.
    Aw man, that's a tragedy ;(

    Quote Originally Posted by Poipori View Post
    So basically, the so called "hardcore" players love, and want to waste 3hr staring at the screen, not because they enjoyed it,
    it is because that is when they can say to the casual player
    "hahaha, sucks to be you! you will never ever ever get these shiny gears,
    because you are not willing to waste 3hr staring at the screen and competing with claim bots"

    Everyone agrees that hardcore players should get better gear faster,
    but there are many other way of implementing contents which can show the dedication of a hardcore player, it does NOT have to be camping HNM.

    Many players have realized that camping is really an old and obsolete method, even the devs knows that, hence the change in FFXI.
    This is moot. The days of long time camping are over. It will never be in this game. It wasn't even in XI during the later expansion. They figured out another method. You can stop bringing up 3 hour camps now.
    (2)
    Last edited by Kazimir; 04-14-2011 at 12:38 AM.

  10. #170
    Player
    Jeronlmo's Avatar
    Join Date
    Apr 2011
    Posts
    384
    Character
    Jeronlmo Sai
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Nobody cares "if" casuals get gear sooner or later, maby years and years later.Thats how it was in 11, go camp faf/nid, you will find no endgame ls's there, i promise you.
    (0)

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