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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Raldo View Post
    How often did you actually ever cast a previous-tier spell in XI?

    No, we don't need tiers.
    Quote Originally Posted by indira View Post
    the polls said they people wanted major changes to the game and we got it. we used to have tier spells but people cried about having to many spells to manage.

    they need to just need to redo blm give them the old cnj elemental spells. still whm with holy type spells. right now fire & thunder with some crappy ice spells aint cutting it.

    people dont want immersion, they just want loot. everything that was RPG is getting stripped out and we already lost a few things like curious mobs.

    you did not understand me (sorry for my bad english explanation^)
    i dont mean, that a conjurer should have 4 different aero skills for example. it should still remain one skill that raises at different stages drastically (mainly in visuals -> new tier)


    one aero skill which has different tiers (stages)... and that just for visuals and maybe a little more damage boost also on the other hand.


    that means, you will ever have only access to one aero skill.. this skill progesses automatically in damage when you progess in your class level. (like the current system)... BUT in addition it should have different tiers, where it gets more powerful visuals (what we had before).
    but they got rid of the more powerful visuals of an lv 50 aero IV.

    so i mean... the aero I skill will become an aero II spell at lv 20 where its visuals gets more impressive looking. (and maybe a little power boost also)
    (4)
    Last edited by Tonkra; 10-15-2012 at 05:09 AM.

  2. #2
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Tonkra View Post
    you did not understand me (sorry for my bad english explanation^)
    i dont mean, that a conjurer should have 4 different aero skills for example. it should still remain one skill that raises at different stages drastically (mainly in visuals -> new tier)


    one aero skill which has different tiers (stages)... and that just for visuals and maybe a little more damage boost also on the other hand.


    that means, you will ever have only access to one aero skill.. this skill progesses automatically in damage when you progess in your class level. (like the current system)... BUT in addition it should have different tiers, where it gets more powerful visuals (what we had before).

    so i mean... the aero I skill will become an aero II spell at lv 20 where its visuals gets more impressive looking. (and maybe a little power boost also)
    I really think what you are saying was the original plan. and I believe it probably would be like that in ARR.
    At the time they took out the tiered spells, ARR was already in the works and it made no sense to put the work
    in to making a visually changing spell animation for the current verison. I really believe this came up way back
    during the change and that was the reason they didn't do it in this stage of the game.
    (0)

  3. #3
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Haibel View Post
    I really think what you are saying was the original plan. and I believe it probably would be like that in ARR.
    At the time they took out the tiered spells, ARR was already in the works and it made no sense to put the work
    in to making a visually changing spell animation for the current verison. I really believe this came up way back
    during the change and that was the reason they didn't do it in this stage of the game.
    I'm almost certain I read this as well. I'll attempt to find this somewhere. I hope it isn't in an interview and is in a dev post. That'll make it easier.
    (0)