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  1. #1
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Arc Jurado
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    Mateus
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    Machinist Lv 70
    It was said a long, long time ago (and I can't really be bothered to dig through posts to find the link) that with the ColorID system, they're shooting for allowing players to dye any gear (that can be dyed) up to 28 or 32 colors I think it was.
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  2. #2
    Player
    Molly_Millions's Avatar
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    Mar 2011
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    Molly Millions
    World
    Balmung
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    Marauder Lv 50
    Quote Originally Posted by Arcell View Post
    It was said a long, long time ago (and I can't really be bothered to dig through posts to find the link) that with the ColorID system, they're shooting for allowing players to dye any gear (that can be dyed) up to 28 or 32 colors I think it was.
    Can an SE rep confirm this? I do seem to remember something along these lines being mentioned ages ago, but now that the system is more than likely completed, it would be nice to have a firm yes or no.
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  3. #3
    Player
    Estellios's Avatar
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    Yoso Carrasco
    World
    Hyperion
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    Monk Lv 77
    Quote Originally Posted by Arcell View Post
    It was said a long, long time ago (and I can't really be bothered to dig through posts to find the link) that with the ColorID system, they're shooting for allowing players to dye any gear (that can be dyed) up to 28 or 32 colors I think it was.
    This is it. I remember that post too and it was a LOOOOOONG time ago.

    Pretty much the only thing stopping you from making purple armor now is how the game handles colors as entirely different pieces of gear. Once colors become essentially Armor X with Color applied, it's just adding an easy pallet swap for each piece that takes like 0 time at all/ can most likely be automated.
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    Last edited by Estellios; 10-11-2012 at 04:08 AM.

  4. #4
    Player
    Inaaca's Avatar
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    Inaca Selenaca
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    Balmung
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    Conjurer Lv 50
    Wouldn't be the first time I've had to dig up this post.

    From Yoshi in response to the community backlash with the equipment dye changes some time ago. Confirms the upcoming 24-32 color ID system for all equipment.

    The bolded line directly answers the OP's question.

    The reason that I have avoided speaking in detail about colors is because the spec for creating color variations has been performed simply through texture changes. I have mentioned this in a different thread, but I would like to have 24 or 32 colors available for use on any gear item. I would like to accommodate the demands of all players; players who would like to wear all red, players who would like to wear all black, and players who want to have a different color for each piece of gear equipped.

    However, if we create all of these colors using texture only, whether on the PS3 version or on a low spec PC, we would face some serious technical problems. Thus, we would like to make adjustments to the item data files themselves.

    This is a bit technical, but we will perform color changes by changing the material color and separating the dyed colors from memory. We were able to confirm this with QA recently. Once this has been finished, players will be able to dye their gear in any color. Using the recipe “finished product + dye,” players will be able to freely change color variations as many times as they want.
    Eventually, gear stats and color will be re-implemented as unrelated entities (data will be eased through a Color ID system)
    Source: http://forum.square-enix.com/ffxiv/t...l=1#post385755
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  5. #5
    Player
    Arcell's Avatar
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    Mar 2011
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    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Inaaca View Post
    Yeah, ^ this post lol.
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