Quote Originally Posted by Boricua View Post
OP, does your third proposal incorporate or alter the following? The current claiming system does not allow unclaimed mobs to grant SP/XP (that only you and your party attacked) while having another claimed (red). This is a common and most annoying problem that I come across in a party setup doing leves. Often there are four mobs grouped closely, all four aggro, you claim one (they come as pairs of two), so there are now 2/4 red mobs, someone in the party will occasionally either damage 50% of a mob resulting in 50% SP/XP awarded or kill it outright while having at least one other red/claimed mob and results in no SP/XP gain. I don't know if this is in place to prevent running entire zones for an AoE mana burn or whatnot, but at the very least its a pain having had your party alone deal all damage and never have it touched by an outsider and gain only a rat skin for it.
Yes with the system you would be able to claim all the aggroed mobs, which if you were able to kill them would grant you all SP/exp from them. Hopefully though the changes to make combat more "engaging" would entail that it would be difficult to beat 4 appropriately leveled mobs at once.