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  1. #31
    Player
    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Mijin View Post
    I would like to reiterate that lowering the cost of items from NPCs by 1/10th will not cause people to list items on the auction house for 1/10th of what they sell for now. People don't buy items from NPCs, so no one cares about that. Id also like to reiterate that this is a stupid statement, and there is no way you can predict how much, if at all, each individual items average sale price will drop on the AH.
    I would like to reiterate that when everyone has less money, people will not be willing to pay the same prices or only partially reduced ones. Sellers thinking they can exploit this will find it hard to sell their items and they will be easily undercut by people who understand that this strategy won't work.

    I would like to further reiterate that any anomalies will naturally correct themselves through supply and demand and people are PMSing over nothing.

    In fact, I predict that some of the most expensive items in the game will sell for disporportionally LESS than they do now, because materia are being nerfed and multi-melds won't be as huge of an advantage, therefore not as many people will want to buy these items when the alternatives are closer in effect.

    there is no way you can predict how much, if at all, each individual items average sale price will drop on the AH.
    you can't predict exactly what the price will be, you're correct. What you CAN predict, however, is that supply and demand will prevent people from maintaining unfair prices for long periods of time.
    (3)
    Last edited by Alhanelem; 10-03-2012 at 03:53 AM.

  2. #32
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Mijin View Post
    I would like to reiterate that lowering the cost of items from NPCs by 1/10th will not cause people to list items on the auction house for 1/10th of what they sell for now. People don't buy items from NPCs, so no one cares about that. Id also like to reiterate that this is a stupid statement, and there is no way you can predict how much, if at all, each individual items average sale price will drop on the AH.
    And no one is putting a gun to your head and demanding you pay their retarded prices.

    Prices are not wholly dictated by the person selling the item. If prices are too high people won't buy. It's as simple as that.

    Unless you are saying that angry as you are you're still willing to stupidly over pay for items after 2.0 and you assume everyone else is as dumb as you are your argument is a lot of huff and bluster.
    (2)

  3. #33
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mijin View Post
    Id also like to reiterate that this is a stupid statement, and there is no way you can predict how much, if at all, each individual items average sale price will drop on the AH.
    Not down to the 'cent', of course not, there will be a degree of deviation from the current economic trends, however to expect anything beyond or devoid of relative scaling to match the new economy is simply unreasonable.
    (2)
    Last edited by Obsy; 10-03-2012 at 03:51 AM. Reason: formatting

  4. #34
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,490
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    Take a look at the current price of a Scorpion Harness +1 in FFXI. The economy will always be messed up, but it won't really be very directly related to this drastic measure.
    (0)

  5. #35
    Player
    Lemmiwinks's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Lemmi Winks
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I haven't weighed in on this yet (have been to angry to think rationally about it for a while lol). But even after taking the time to calm down I have reached the same conclusion... this is the breaking of a promise to the playerbase that they could keep thier gear/gil in 2.0, and is a bad idea overall.

    I have been spending the majority of my time in 1.0 saving gil. The reason for that is I am in the military (Navy). sometime in the near future I will be going out to sea for up to 6-9 months at a time. When that happens I wanted a "cushion" of gill when I got back so I can quickly catch up to where my LS mates are.

    SE's example is the following:

    "Example: A player carrying 100,000 gil will only possess 10,000 gil upon release of FFXIV: ARR. However, a chocobo rental fee of 800 gil will be reduced to 80 gil, and an NPC previously selling an item for 1,500 gil will sell the same item for 150 gil. The effective purchasing power of your savings will not change."

    My answer to this is simple... when the hell was the last time anyone here purchased anything of real value from an NPC? The things NPC's sell are mostly junk and with the exception of food ingredients, I have never made a purchase from an NPC. So with that in mind NPC prices dont make one bit of difference with respect to the overall game economy.

    RMTs will continue to farm gil... gil buyers will continue to purchase and inflate the prices. In my opinion the only thing this gill reduction will accomplish is to temporarily drive up the price gil-buyers pay the RMTs for a short time, giving them more profits and hurting the people who spent years accumulating their gil the old fasioned way.
    (2)

  6. #36
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Quote Originally Posted by Lemmiwinks View Post
    RMTs will continue to farm gil... gil buyers will continue to purchase and inflate the prices. In my opinion the only thing this gill reduction will accomplish is to temporarily drive up the price gil-buyers pay the RMTs for a short time, giving them more profits and hurting the people who spent years accumulating their gil the old fasioned way.
    Then the problem is RMT and gil buyers not the gil redenomination...
    (0)

  7. #37
    Player
    Norack's Avatar
    Join Date
    Nov 2011
    Posts
    649
    Character
    Norack Sunstorm
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by TrystWildkey View Post
    I am operating on the assumption that in an economy where you can buy gil, behavior will not match the real world.
    But you can buy money in RL to. What about all of those infomercials where they sell stuff that retails for over $300, but they are selling it to you for only $9.99. Just sell it back for the $290 profit.

    You'r not insinuating that the infomercials are lying to us are you? <,<
    (0)

  8. #38
    Player
    Lemmiwinks's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Lemmi Winks
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Pyretta_Blaze View Post
    Then the problem is RMT and gil buyers not the gil redenomination...
    True enough... but we are delt the hand we have. RMT WILL NOT GO AWAY. Dispite their best efforts (and SE is doing a better job than most) you cannot get rid of RMT unless you do away with currency completely. So since this cannot be changed, we have to factor it into the equasion. And when you do, the result is that you are hurting the people who dont buy gil a LOT, hurting the people who do buy gil only a little (cause they will just open their wallets and buy more after 2.0) and helping the RMT a lot.

    After the 2.0 goes live, all the gil buyers will look at their diminished gil and start trying to get it back to its former glory. They will flock to the RMT websites and open their wallets, driving up the profits for the RMTs..


    IMO a more fair way to solve the problem is to introduce more mandatory gil sinks into the game (like the coke and other crafting items... only on a larger scale for things people must have) and then reduce the rewards from NPCs to the 1/10th the value. With this, peoples gill will likely come down naturally over time, and the gil sinks can be adjusted in price at that time. At least this time taking peoples money would be a choice. people could chose to buy the item and get the great geat or can choose to save the money... at least its not a 90% tax on people who have been working hard keeping this game going.
    (0)

  9. #39
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lemmiwinks View Post
    True enough... but we are delt the hand we have. RMT WILL NOT GO AWAY. Dispite their best efforts (and SE is doing a better job than most) you cannot get rid of RMT unless you do away with currency completely. So since this cannot be changed, we have to factor it into the equasion. And when you do, the result is that you are hurting the people who dont buy gil a LOT, hurting the people who do buy gil only a little (cause they will just open their wallets and buy more after 2.0) and helping the RMT a lot.

    After the 2.0 goes live, all the gil buyers will look at their diminished gil and start trying to get it back to its former glory. They will flock to the RMT websites and open their wallets, driving up the profits for the RMTs..


    IMO a more fair way to solve the problem is to introduce more mandatory gil sinks into the game (like the coke and other crafting items... only on a larger scale for things people must have) and then reduce the rewards from NPCs to the 1/10th the value. With this, peoples gill will likely come down naturally over time, and the gil sinks can be adjusted in price at that time. At least this time taking peoples money would be a choice. people could chose to buy the item and get the great geat or can choose to save the money... at least its not a 90% tax on people who have been working hard keeping this game going.
    In no way, shape, or form is this a counter RMT measure. Getting angry about it because it doesn't fix the issue with RMT is like getting angry at your car because it doesn't fly.
    (1)

  10. #40
    Player
    Promethevs's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Garoden Skye
    World
    Balmung
    Main Class
    Carpenter Lv 50
    maybe if they change the in-game display from "gil" to "x10gil" everyone would be happy. pretty simple fix if you ask me.
    (0)

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