I haven't weighed in on this yet (have been to angry to think rationally about it for a while lol). But even after taking the time to calm down I have reached the same conclusion... this is the breaking of a promise to the playerbase that they could keep thier gear/gil in 2.0, and is a bad idea overall.

I have been spending the majority of my time in 1.0 saving gil. The reason for that is I am in the military (Navy). sometime in the near future I will be going out to sea for up to 6-9 months at a time. When that happens I wanted a "cushion" of gill when I got back so I can quickly catch up to where my LS mates are.

SE's example is the following:

"Example: A player carrying 100,000 gil will only possess 10,000 gil upon release of FFXIV: ARR. However, a chocobo rental fee of 800 gil will be reduced to 80 gil, and an NPC previously selling an item for 1,500 gil will sell the same item for 150 gil. The effective purchasing power of your savings will not change."

My answer to this is simple... when the hell was the last time anyone here purchased anything of real value from an NPC? The things NPC's sell are mostly junk and with the exception of food ingredients, I have never made a purchase from an NPC. So with that in mind NPC prices dont make one bit of difference with respect to the overall game economy.

RMTs will continue to farm gil... gil buyers will continue to purchase and inflate the prices. In my opinion the only thing this gill reduction will accomplish is to temporarily drive up the price gil-buyers pay the RMTs for a short time, giving them more profits and hurting the people who spent years accumulating their gil the old fasioned way.