so are you saying the first system made SP hard to get? lolLol. Sorry kid. I got 50 before the Dev team made SP easy to get. I got it the old fashioned SE way, grinding my ass off. According to you, time = skill/'dedication'. So by your logic, I have been 50 longer. I'm a better player than you. Yay me! I also killed all the NMs before you. Damn I'm good.
Your seed makes you strong.
Sure. It's ok, I understand the need for your anonymity. I was using the dates of when we got max level as an example to illustrate why the argument of "If I can kill a 24 hour means I am a more skilled player than you" makes no sense, so go ahead pop holes in the theory, you only further legitimize my argument.
Time spent does not equal skill in game, hence getting 'rare' drops from a 24 hour NM equals 0.
Thanks trolls and have a nice night.
this thread has been one giant e-peen contest...
time =/= skill.
level =/= skill.
items =/= skill.
Killing things =/= skill.
It's not about what you do, it's how you do it. There is a guy on Figaro that was the first to solo Dodore. That takes skill yes? The problem is that he used a glitch in the game mechanics to achieve the solo. Yes he solod the thing, but he essentially used an exploit to do it so most of the people that called him skillful now call him a cheat. This is what I'm talking about. Again, it's not what you do, it's how you do it.
Healer strike is ridiculously foolish and accomplishes nothing
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