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Thread: New NMs

  1. #511
    Player
    AdvancedWind's Avatar
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    Limsa Lominsa
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    Ashley Zeibel
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    Sargatanas
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    Arcanist Lv 60
    >508 posts.

    Okay..how did this happen? Seriously, this was at less than 50 when I left.
    (0)

  2. #512
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    Naylia's Avatar
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    Naylia Petrova
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    Sargatanas
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    Lancer Lv 60
    Quote Originally Posted by Visch View Post
    That would be kind of cool. But hard to be prepared for! :x
    Kind of the point I guess.

    Rare gear should be rare, and earning it should be based on valor and victory in battle. What if HNMs didn't pop...but assaulted Ul'dah on some random time frame...(when they felt they had sufficient strength of numbers vs PCs and could maybe wipe us out). And the massive group of mobs and the HNM poured through one of the passages our of northern Thanalan - or poured out of any of the caves that go nowhere really. And made their way south to Ul'dah trying to slaughter every PC in sight.

    Those adventurer's that don't turn and flee, but instead turn to face the HNM and engage, and turn him back so that he flees tail between his legs back to the north are victorious and well rewarded.

    But maybe those outside the city fall, and he keeps rampaging through into town and starts slaughtering crafters outside bric-a-brac left and right. If it gets to the point of really wiping the whole map, then the Azemya's sheilds ride to the rescue and save or sorry rears or some such.

    Please...think outside the box about what you really want this game to be. It might take work and thought by the dev team, but that's what I want them to do.
    (1)
    Last edited by Naylia; 04-13-2011 at 06:22 AM.

  3. #513
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    Well hopefully SE realizes the amount of people who would actually want to camp 24 hour NMs is an extreme minority. This isn't FFXI-2. I camped HNMs in FFXI, I've had enough of that archaic system. There is nothing special about waiting for spawns. End game encounters should be about the encounter itself not being forced into a massive time sink. I'm fine with not being able to obtain gear because I or my linkshell is not good enough to kill a boss, I don't care about being a unique snowflake but everyone should be able to attempt the encounters. 24 hour spawns are asinine, especially when chances are you probably won't get claim on top of shit drop rates, fuck that nonsense.
    (1)

  4. #514
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    Quote Originally Posted by Dubont View Post
    Actually, it makes perfect sense. If I feel this way, why do I play? I play because I like the game and I have some downtime after work and sometimes during school. Playing 5-8hrs a day is normal and I consider that a decent amount of playtime, but being on the game from 6am to 4am with 2 hrs of sleep is not healthy and anyone who plays this much really needs to rethink the difference between reality and a virtual world.
    No one is telling you to do this to camp NMs. You play just as much as I do.

    Quote Originally Posted by Randis View Post
    What part of "check the dev forums' you did not understand? You can read can you?
    Yeah I can and haven't seen anything. Do you read what I post? Because it doesn't seem like it. Seems like you're a troll.

    Quote Originally Posted by Randis View Post
    Do i have to see your equipment to measure your camping skill? For all i know you might just spam 111111 all day long.

    Dude, FFXIV is a very easy game, having a silver Tricorne does not make you hardcore. In my LS most people have a +1 one. Hell people sell them out for cheap already coz they have too many.

    You think that people who don’t show the stats in their sig don't play game? are you a complete noob? There are enough people on the forums who have a lot more higher ranked classes. You grinded one to 50 and you think you are pro now?
    You probably have a batch recorder do your crafting when you sleep.
    Um, guess you didn't see the vid of goblin. It's ok. And no I don't think you play the game.

    Who cares about your silver tricorne +1? You get 4 of them a drop. Every person in my LS has one and a dodore doublet. It's a dime a dozen dude. The NMs are a joke, they are no measure of skill unless you're doing it solo/duo.

    And if I was crafting like that why would I only be 49 leather? LOL

    Quote Originally Posted by Skeeter View Post
    End game encounters should be about the encounter itself not being forced into a massive time sink.
    If you haven't noticed MMOs are s'post to be time sinks. Not something you beat in 40 hours and get a THE END screen.
    (2)
    Last edited by Visch; 04-13-2011 at 06:26 AM.

  5. #515
    18~30 hr (random) respawn rate will create more feeling in hunting imo

    Harder (hardcore hard) NM possibly with special event-battle not just tank-spanking (based on NM's i watched on youtube)..

    respawning minions might be fun

    or free for all NM..loot goes to party with highest DPS?(8 man parties)..free for all NM = REALLY pain in the ass hard

    Last, the loot must be an armor/weapon or some special equipae item and not just a material.. Boss drop should be > craft items
    (3)

  6. #516
    Player
    GabbaGabba's Avatar
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    Gabba Gabba
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    Sargatanas
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    Thaumaturge Lv 50
    24hr spawn time? ur such a noob. pros know its a 72hr spawn time for it to be a real NM. that takes real skill.
    (0)

  7. #517
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Quote Originally Posted by Jeronlmo View Post
    If you honestly have fun by just running around with 2-3 other people and doing w/e, then be happy with it, stay away from NM's and harder content, its not for you, never was.
    And that's the problem, you seem to think you know what's good for others, casual players like challenging content as much as the hardcore, but they just don't want to be chained to their computer to do it.

    Time doesn't = skill and its time you "elite" players realised that.
    (0)

  8. #518
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    Quote Originally Posted by phokyou View Post
    Last, the loot must be an armor/weapon or some special equipae item and not just a material.. Boss drop should be > craft items
    Woah this is another thing right here. If things are all crafted like the current NM drops it leads to people wanting another drop to get +1, +2. Pretty lame. :| EX/rares are needed besides onion set :P

    Quote Originally Posted by Jinko View Post
    Time doesn't = skill and its time you "elite" players realised that.
    Odds are if someone has played a game 10 times longer than you they're going to be better at it. It's logic.
    (1)

  9. 04-13-2011 06:30 AM
    Reason
    Content was edited by Moderator due to violation of Forum Guidelines.

  10. #519
    Player
    Phrozen's Avatar
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    Space
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    Mister Phro
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    Excalibur
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    Culinarian Lv 50
    wow calm down. sign my mousepad pro
    (0)
    Last edited by Emdub; 04-13-2011 at 08:36 AM. Reason: Removed previously deleted comment from quote
    Your seed makes you strong.

  11. #520
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Visch View Post
    Woah this is another thing right here. If things are all crafted like the current NM drops it leads to people wanting another drop to get +1, +2. Pretty lame. :| EX/rares are needed besides onion set :P
    They have pretty much said that dungeons will offer untradeable gear, but i guess thats too lite for you.


    Odds are if someone has played a game 10 times longer than you they're going to be better at it. It's logic.
    There are many people I know from both WoW and FF11 who could disprove this.

    In fact I have met quite a few people in this game with rank 50 classes and still don't know simple game mechanics.
    (1)

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