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  1. #91
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Another strong point for AF: It always has traits that are tailored to that job. For example, I have an explorer's tunic for my bard, but I still keep my body for brd, since it enhances my songs, something no other body piece does.
    (0)

  2. #92
    Player
    moriandrio's Avatar
    Join Date
    Jul 2011
    Posts
    351
    Character
    Mayoi Hachikuji
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vanguard319 View Post
    Another strong point for AF: It always has traits that are tailored to that job. For example, I have an explorer's tunic for my bard, but I still keep my body for brd, since it enhances my songs, something no other body piece does.
    Like we did it in FFXI with some AF Gear, macro it in for your song and use a better body for the time you DD
    (0)

  3. #93
    Player
    urhryu's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Urhgan Leo
    World
    Masamune
    Main Class
    Alchemist Lv 50
    It's balance in my opinion.
    I only played blm and I'm pretty sure my stats is one of the best one out there.
    My stats without food nor sanction
    INT 401
    MATT 568
    MACC 450

    Am I using all melded gear? no, 3/11 slots are melded, 3/11 slots are gc items, 5/11 slots are from drop/endgame content.
    relic
    Storm baliad
    Storm belt
    Storm ring
    Mage earring
    Mage choker
    Mage ring
    Mage Glove
    triple meld INT IV felt hat+1 (+53int)
    triple meld loresman IV colliseum loin (+22int +22mnd)
    triple meld mahogany pattens+1 (+35mattack)
    So whats the problem now?

    I enjoyed playing endgame content but I would've quit long ago if everyone is gearing endgame content game with less flexibility of customization. And by the way, which endgame content now you think is so tough that should be the best gear out there? Let's put the difficulties now aside, the DL gear which needs luck in obtaining which proves to be near on par with good melded gear, relic which is on par or slightly better than triple melded weapon, the rest of the "endgame content" are easy stuff that can be spammed so many times a day that i lost count.

    So I don't understand what "endgame content" at this current moment that people think that it's so "tough" that need to be better that the gil exhausting, frustrating melded gear...
    (0)

  4. #94
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by moriandrio View Post
    Like we did it in FFXI with some AF Gear, macro it in for your song and use a better body for the time you DD
    The only catch is I don't think you can macro gear in like in XI, not without disengaging first.
    (0)

  5. #95
    Player
    RudyFails's Avatar
    Join Date
    Jun 2012
    Posts
    99
    Character
    Rudy Fails
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by urhryu View Post


    triple meld INT IV felt hat+1 (+53int)
    Don't get me wrong, I'm happy for you, that's awesome! But when it comes to both melding and the game in general, having 53 INT on one item just seems so out of place. Like it doesn't fit in at all. Know what I mean?
    (0)

  6. #96
    Player
    urhryu's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Urhgan Leo
    World
    Masamune
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by RudyFails View Post
    Don't get me wrong, I'm happy for you, that's awesome! But when it comes to both melding and the game in general, having 53 INT on one item just seems so out of place. Like it doesn't fit in at all. Know what I mean?
    What I'm trying to say is, there is a still a place for endgame gear together with melded gear.
    As for melded gear, people can choose to do double meld instead of triple. (it's all about personnel aim)
    I've broken alot to get there, I'm not a lucky person.
    (0)

  7. #97
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Vanguard319 View Post
    The only catch is I don't think you can macro gear in like in XI, not without disengaging first.
    You can do it in one macro. Change the pieces depending on the gear you have / songs you're singing.

    Code:
    /battlemode off
    /wait 1
    /equip body "Choral Shirt"
    /wait 1
    /action "Ballad of Magi" <me>
    /wait 6
    /equip body "Darklight Corselet"
    /battlemode on
    (0)

  8. #98
    Player
    RudyFails's Avatar
    Join Date
    Jun 2012
    Posts
    99
    Character
    Rudy Fails
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by urhryu View Post
    What I'm trying to say is, there is a still a place for endgame gear together with melded gear.
    As for melded gear, people can choose to do double meld instead of triple. (it's all about personnel aim)
    I've broken alot to get there, I'm not a lucky person.
    No doubt I agree with you. I think there's a good balance in the game as well. Maybe it's just me and my dumb opinion. But gear with stats in the 50s (like vit or int) just seems weird to see. Do I want it. Yes. haha. But I don't know, maybe for me it's just something to get used to.
    (0)

  9. #99
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Medura View Post
    how would this destroy gathering? you need to make the item to put materia into it, so you gather, right? xD
    A little late, but apologies, I misread a part of your post and my concern is redundant. Nice idea.
    (0)
    doop doop

  10. #100
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by RudyFails View Post
    No doubt I agree with you. I think there's a good balance in the game as well. Maybe it's just me and my dumb opinion. But gear with stats in the 50s (like vit or int) just seems weird to see. Do I want it. Yes. haha. But I don't know, maybe for me it's just something to get used to.
    alot of the issue you see is the fact that all of the numbers are so large. in other games if you got a piece of gear that has +3 of a stat you can see a huge difference, but in this game +3 means absolutely nothing because you are working with hundreds of points in a single stat.

    the biggest issue i see is the fact the base numbers are so large that you have to add retarded amounts of points to increase that actual damage done. say you get a piece of gear that adds +3 str, +2 dex, and +2 vit how much are you adding when your base stats are already near 300?
    (1)


    http://crystalknights.guildwork.com/

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