Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 159
  1. #81
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Given my distaste for the new mounts system - that is, the apparent lack of restraint and/or taste in what'll be available (Ahrimann? Red XIII? Seriously?!) - I'm extremely glad that the chocobo companion system will encourage people to favour the iconic birds.

    Besides, if they made the companion system open to the other creatures, it'd only result in their having to remove a lot of the deeper elements, else every new type of companion'd necessitate new barding models, new layers to the breeding system, more balancing work, probably new AI work...
    (0)
    Last edited by Fensfield; 10-02-2012 at 01:05 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  2. #82
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    I have to agree with this. Who the heck ever told them to make chocobos our battle allies? Where did this idea come from and why are they making it a main feature? These white mage and black mage armors for chocobos look awful and corny. Waste of resources.

    So if you group up, and everyone has a chocobo, half your team is chocobos? Who the heck asked for this? Who told them to do this?

    It worked in say, FFT, where you control an entire team, and you can pick to have no chocobos or many chocobos, however many you want. And even then, in FFT you can get different monsters on your team.

    They eventually need to expand this so that you can have different companions be they pets or npc characters. Or make this exclusive to a beastmaster job or something.
    (1)
    Last edited by casker; 09-30-2012 at 08:40 AM.

  3. #83
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by yukikaze_yanagi View Post
    in game lore, chocobo itself isn't native of eorzea. They could release a new expantion with a new continent and fill it with bangaa, viera and ronso, and still be totally legit :||
    Chocobos aren't native to Eorzea but they've been established in Eorzea. Not only that, but they're also an iconic reoccurring theme in the Final Fantasy franchise. Ronso, Viera and bangaa have only existed in the Ivalice Alliance. They're established in the Ivalice Alliance, and only there. It wouldn't be legit at all.

    EDIT: Ronso are only Spira, I was thinking of Seeq. Same shit applies.

    Quote Originally Posted by Elexia View Post
    Except....they have ripped some things "shamelessly" already and will be doing so in the future (did you see Typhoon?) I get what you mean but they are straight ripping things so don't be surprised, this is a fanservice game, they already straight ripped Magitek models and you're not bitching lol.
    Typhoon has existed in FF6, 7, and that shitty Unlimited anime. He was also set to make an appearance in Type-0 and was a DLC battle in FFXIII-2. He's a reoccuring enemy/summon. Magitek is fanservice, yes, but to a much lesser degree than say fucking Red XIII. Magitek exists in Eorzea/Garlemald.
    (1)
    Last edited by Ruisu; 09-30-2012 at 09:00 AM.

  4. #84
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by casker View Post
    So if you group up, and everyone has a chocobo, half your team is chocobos? Who the heck asked for this? Who told them to do this?
    I believe the eight man party size limit still stands. They've confirmed chocobo will take up a party slot, so it'll be an either/or thing. The companion chocobo will, by the looks of it, generally be something you call on to fill empty spaces, not have an entire party of players and their chocobo.
    (0)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  5. #85
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by casker View Post
    I have to agree with this. Who the heck ever told them to make chocobos our battle allies? Where did this idea come from and why are they making it a main feature? These white mage and black mage armors for chocobos look awful and corny. Waste of resources.

    So if you group up, and everyone has a chocobo, half your team is chocobos? Who the heck asked for this? Who told them to do this?

    It worked in say, FFT, where you control an entire team, and you can pick to have no chocobos or many chocobos, however many you want. And even then, in FFT you can get different monsters on your team.

    They eventually need to expand this so that you can have different companions be they pets or npc characters. Or make this exclusive to a beastmaster job or something.
    1) "main feature?" uh, ok, why does this matter?

    2) Looks are subjective, I think they look cute, plus it's just concept art.

    So if you group up, and everyone has a chocobo, half your team is chocobos? Who the heck asked for this? Who told them to do this?
    3) Chocobos if put into combat take up a party slot, thus you're not going to be using them all the time- It's obviously going to be better to have an actual person in that slot most of the time. You can't have a full party of and have chocobos.

    They've already implied that there will be different kinds of sidekicks as well.

    4) Does every feature in the game have to be specifically asked for by somebody? Are they not allowed to come up with their own ideas for content?
    (0)

  6. #86
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by casker View Post
    Who the heck asked for this?


    It will be interesting however to see if they place any limitations on your chocobos use in battle like they did path companions making it so your solo adventure wasn't always turned into a AI duo.
    (0)

  7. #87
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    It just seems like, whenever I'm alone, I will HAVE to have my chocobo out. Maybe that isn't the kind of character I want to play, but now it will always be more efficient to have a pet with me. And for a long time, it will be a big ass chocobo following me around. I think this will also make other pet classes seem awkward.

    Quote Originally Posted by Alhanelem View Post
    1) "main feature?" uh, ok, why does this matter?
    It's a pretty big gameplay element when they could be diverting resources to other things. That's why I bring up the gravity of the feature.

    2) Looks are subjective, I think they look cute, plus it's just concept art.
    I think it looks awful. Worse than dressing up dogs in human clothing. Chocobos are big unwieldy beasts. As for it being concept art, FFXIV has pretty much executed their concept art to the T so far.

    3) Chocobos if put into combat take up a party slot, thus you're not going to be using them all the time- It's obviously going to be better to have an actual person in that slot most of the time. You can't have a full party of and have chocobos.
    Okay, that's a lot better if they take up a slot. That works out a lot better.

    They've already implied that there will be different kinds of sidekicks as well.
    Good. Then this could be a good feature.

    4) Does every feature in the game have to be specifically asked for by somebody? Are they not allowed to come up with their own ideas for content?
    For many things in this game the dev team often asks the community if they want it to check before they implement it. For example they ask us what to do with the combat system, what races to add, what jobs they should add next. Then out of nowhere we have chocobos dressed up in black mage gear. The art direction for FFXIV was totally classy and impeccably designed, now lately it's being filled with goofy crap.
    (0)
    Last edited by casker; 09-30-2012 at 10:23 AM.

  8. #88
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by casker View Post
    now lately it's being filled with goofy crap.
    Welcome to modern day MMO's.
    (2)

  9. #89
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    It's a pretty big gameplay element when they could be diverting resources to other things. That's why I bring up the gravity of the feature.
    It's totally subjective what gameplay elements people consider important. What about people who were excited about chocobos in combat? This wasn't just announced yesterday, it was announced when 2.0 was FIRST ANNOUNCED. Those people wouldn't be happy to have you asking them to "divert resources" from it. Also, the FFXIV team is huge. Different people are working on different things. They clearly have plenty of resources to go around if they rebuilt both client and server from ground up while also simultaneously updating the old version and did it all in less than a year.

    I think it looks awful. Worse than dressing up dogs in human clothing. Chocobos are big unwieldy beasts.
    Chocobos are not "big unwieldy beasts." Especially not in previous games. But here, they're outfitted for war so it makes sense.

    For many things in this game the dev team often asks the community if they want it to check before they implement it.
    Many is not all. I for one am happy that the dev team is capable of thinking for themselves and doesn't follow every idea brought up on these forums to the letter.

    Finally, again, looks are subjective. I don't think it looks "awful," but we also need to keep in mind that concept art doesn't translate 100% into what you see in the game. Often it varies greatly, especially in cases like this where the actual art style of the game is quite a bit different than the style employed by the concept artist.
    (0)
    Last edited by Alhanelem; 09-30-2012 at 10:27 AM.

  10. #90
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alhanelem View Post
    It's totally subjective what gameplay elements people consider important. What about people who were excited about chocobos in combat? This wasn't just announced yesterday, it was announced when 2.0 was FIRST ANNOUNCED. Those people wouldn't be happy to have you asking them to "divert resources" from it. Also, the FFXIV team is huge. Different people are working on different things. They clearly have plenty of resources to go around if they rebuilt both client and server from ground up while also simultaneously updating the old version and did it all in less than a year.
    Uhhh, what's your point? You want me to not give feedback because other people might want it? And the cheesy ass black mage robes were only revealed recently so now I'm in the mood to blow some whistles because it looks like the team is being careless.
    (0)

Page 9 of 16 FirstFirst ... 7 8 9 10 11 ... LastLast