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Thread: Coincounter

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  1. #1
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    I always straight tank this fight on PLD. Deal with 100tonze swipe by run through, 100 tonze swing with divine veil / aegis / sentinel / rampart / hallowed. Never doubling them up of course. self healing a lot. done plenty of 90 second kills whilst working on relic.

    I open with a flash/voke but never use it again unless AI, if he doesnt AI, I dont use them.
    (note: im happy to hallowed ground in this fight as I tank miser on WAR for extra DD)
    (0)

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Junpei View Post
    (note: im happy to hallowed ground in this fight as I tank miser on WAR for extra DD)
    Gonna put some emphasis on this part here.

    Do NOT be afraid to use Hallowed Ground on Coincounter. Chances are that if you have to use it on Mistress, then you're party is already doomed in the speed run.
    (1)

  3. #3
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Alerith View Post
    Gonna put some emphasis on this part here.

    Do NOT be afraid to use Hallowed Ground on Coincounter. Chances are that if you have to use it on Mistress, then you're party is already doomed in the speed run.
    7 monk 1 paladin miser gogo.

    (You probably wouldn't even need Hallowed Ground for that though).

    I've done 17min AVs as paladin a couple times but I really don't think it's worth it. It's fun and effective on coincounter but on miser and for the dungeon overall I think warrior is better (at least with monks on miser). For one thing, Warrior doesn't have to block for its biggest hate move, so stuns won't delay your spirits. Go in with some decent damage stats/enmity and it works out fine.

    Also all this stuff gets flushed down the terlet in 3 weeks so whatever.
    (1)
    Last edited by Brannigan; 10-07-2012 at 05:49 PM.

  4. #4
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Brannigan View Post
    Also all this stuff gets flushed down the terlet in 3 weeks so whatever.
    Speed runs yes, the dungeon itself no.

    The same strategies may still be usefull to spam the dungeons for gear tokens or whatever they end up using.
    (0)