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  1. #481
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    How is thos thread still on? They admitted that the graphics are currently not good and are working on it. I still think the LL area design just looks boring but hopefully there's something there that we haven't seen yet.
    (0)

  2. #482
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Babydoll View Post
    FFXI is not a clone of EQ..but the devs and producer themselves said they used EQ as inspiration for FFXI.

    Also I don't mind the "cartoony" look or whatever is going on with FFXIV. I like the anime/sorta realistic look the characters faces have. Well anyways the game is not finished yet so I'll reserve judgement until they show us something and say "Okay guys this is the final stuff, what do you think?"
    FFXI only resemblance to EverQuest was in its underlying engine mechanics....for which i have no doubt it was chosen for its resourcefulness and was already spec'd with the PS2 in mind.

    as for this game being in its early stages, keep in mind Beta starts in 2 months. what we are seeing now is no doubt whats to come, aside from any polishing of underlying mechanics SE is touting the game with a "ready to go" attitude.
    (0)

  3. #483
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Valmonte View Post
    FFXI only resemblance to EverQuest was in its underlying engine mechanics....for which i have no doubt it was chosen for its resourcefulness and was already spec'd with the PS2 in mind.

    as for this game being in its early stages, keep in mind Beta starts in 2 months. what we are seeing now is no doubt whats to come, aside from any polishing of underlying mechanics SE is touting the game with a "ready to go" attitude.
    I thought the last screens/game play we saw was when the dev team said "I did not even want to show this, this is far from a finished product" I've never seen them say the game is nearly done and its all in very final stages. I keep reading how they have to optimize it and such unless I am misunderstanding >.<;

    If the game is seriously going to look like the last trailer then I am sad. Lol ._. We haven't even seen female Rogadyn in the game yet
    (0)

  4. #484
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Babydoll View Post
    I thought the last screens/game play we saw was when the dev team said "I did not even want to show this, this is far from a finished product" I've never seen them say the game is nearly done and its all in very final stages. I keep reading how they have to optimize it and such unless I am misunderstanding >.<;

    If the game is seriously going to look like the last trailer then I am sad. Lol ._. We haven't even seen female Rogadyn in the game yet
    The last trailer was of older game version then that gameplay/question event you are talking about. The game looks better then the last trailer (which is why everyone says its stupid they even released that kind of content to the public) - the question still remains what is the "best" the game can look.
    (0)

  5. #485
    Player
    Trenma's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    106
    Character
    Trenma Mazix
    World
    Tonberry
    Main Class
    Archer Lv 50
    While I admit the Character's looked a little bland from what I've seen so far, I've got no quarrels with anything else.

    Watching the recent Live Letter, the shading and everything else looked great.
    (1)

  6. #486
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Its the lack of shadowing/weather effects. Might also be lack of textures also.
    (0)

  7. #487
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Venat View Post
    Its the lack of shadowing/weather effects. Might also be lack of textures also.

    Chocobos look like they got hit with a more roundy plastic model/texture, just me? Lost their fluffyness and look very sleek.
    (0)

  8. #488
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    SE has set a deadline. The original release of the game also had a deadline. They spent all their time working on textures and getting the appearence way way up and ignored the rest just to make pretty trailers for the game. The game itself though, it didn't turn out well.

    Do I need to see the folds and crevices on my avatar's shirt? No. I don't even notice them and neither does anyone else. So why was time spent putting them their?

    People are obsessed with the appearance right now for one reason. They are an observer, not the participating player whom interact within the game's graphically represented environment. When people play a game, they stop paying attention to how pretty things are and start focusing on the tasks at hand. So anything people say now will quickly be forgotten once they begin playing.

    I'll remind everyone; the only thing you've seen up to now are incredibly short (one or two second snap shots) sequences of the game. Fit together in a trailer. You can't judge the game appearance on that.
    (1)
    Last edited by Laraul; 09-26-2012 at 08:00 PM.

  9. #489
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shougun View Post
    Chocobos look like they got hit with a more roundy plastic model/texture, just me? Lost their fluffyness and look very sleek.
    The only noticeable difference is the tail feathers. They have a softer edge in the current game.




    Otherwise, the models look identical.
    (1)
    Last edited by KiriA500; 09-26-2012 at 08:53 PM.

  10. #490
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Valmonte View Post
    as for this game being in its early stages, keep in mind Beta starts in 2 months. what we are seeing now is no doubt whats to come, aside from any polishing of underlying mechanics SE is touting the game with a "ready to go" attitude.
    No, no
    in 2 month we are in the alpha, not beta
    (2)

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