Good luck with that :/, its hard for them to swallow a small one let alone a big one -.-.can we all just swallow a giant chill pill on this topic until at least one of us has played the alpha, or even wait until beta?
Good luck with that :/, its hard for them to swallow a small one let alone a big one -.-.can we all just swallow a giant chill pill on this topic until at least one of us has played the alpha, or even wait until beta?
Random fights you have more of a chance to do things with random Cultures, but when it comes to Primals/Strongholds/Dungeons ( end gameish content) More than likely you will be turned down if you don;t know their language.But that's exactly why I would prefer global servers. So I can play the game, not just in primetime, but any free time that I have (which is admittedly some very strange hours). I had a great PT at 6am this past weekend that was a split of NA/JP/EU. We had a heck of a time doing random flights and just hanging out. I will sorely miss that.
As others have said, even though they will offer a choice of which region server you want to be on, that will be most appropriate to (as an example) an English speaker who happens to be living in another country, or vice-versa; or someone who had a non-standard work schedule and regularly plays at a time that isn't their normal primetime.
What this will NOT do is provide for global servers that are active at all times of the day. Even though I really enjoy playing with JP/EU, being on one of their servers will still be to my detriment due to the lack of NA. I don't *gain* anything through that making that choice.
I realize why this is being done, but it still makes me sad that one of the things I (and many others) particularly enjoy about FFXI and FFXIV is going away.
Random fights are as they are "Random" thus everyone at a certain point should know what they are doing and shouldn't come a crossed any problems at all. With content that requires Strategy it's a different story, at that point people really need to be Communicative to get things done. If you can't rely the strat to the other Language thoroughly, You will have a rough time getting it done.
Dying is fun, dying too many times is not fun. I understand everyone has different work schedules and what not, thus Global servers are better suited to everyone's needs, however when you look at the broad scope of things and get real thick into the ice, Getting into end-game content with people not of said Language is very tricky and can slow other people down from getting top-gear and all that jazz.
As I said before Global and Regional servers have their advantages.
Global servers= Having time to play with others regardless of time you play ( but suffer Latency if your far way from the server)
Regional- No Language Barriers, No Latency, the only flaw people schedules may conflict with the Regional Prime time.
Some things in life we have to work around things to achieve a happy medium. If they could some how Combine Regional/Global Servers to make it still Global but sill choose a server closest to you and still play with everyone around the world. I would be for that.
But if I had to choose it would be Regional Servers.
yay information to translate
http://forum.square-enix.com/ffxiv/t...247#post840247
Retired FFXI character: Ranok of Sylph
People will not voluntarily step out of their comfort zone (a.k.a. regional servers). But without stepping out, they won't get to mix around with people from other cultures.
-> SE gave people a small push in the back there with their original server vision which is a good thing.
I doubt many of those with a good circle of international friends now planned to do it in the beginning. Forced into such parties and later growing to like it, that was the beauty of global servers.
Translation in a nutshell:yay information to translate
http://forum.square-enix.com/ffxiv/t...247#post840247
New servers will be set aside for new players in 2.0. Existing players will not be able to transfer into these new worlds for the time being.
On the topic of world transfers on existing servers, they will need to take into account how many non-active players will be returning by the time of the new service launch, so they will also be considering the situation in the beta tests before deciding.
And the improved ease of world transfer mentioned by Yoshi-P during the anniversary just means there will be such a system providing world transfer service set up for 2.0.
Let's see how many speculations will be born from that newest Dev post...
The discussion has moved in circles a couple of times now, I'll wait for some new developments first.
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You're making it sounds like global servers will not have enough of the people from the same regions to form their own end game groups.Random fights you have more of a chance to do things with random Cultures, but when it comes to Primals/Strongholds/Dungeons ( end gameish content) More than likely you will be turned down if you don;t know their language.
Random fights are as they are "Random" thus everyone at a certain point should know what they are doing and shouldn't come a crossed any problems at all. With content that requires Strategy it's a different story, at that point people really need to be Communicative to get things done. If you can't rely the strat to the other Language thoroughly, You will have a rough time getting it done.
Dying is fun, dying too many times is not fun. I understand everyone has different work schedules and what not, thus Global servers are better suited to everyone's needs, however when you look at the broad scope of things and get real thick into the ice, Getting into end-game content with people not of said Language is very tricky and can slow other people down from getting top-gear and all that jazz.
As I said before Global and Regional servers have their advantages.
Global servers= Having time to play with others regardless of time you play ( but suffer Latency if your far way from the server)
Regional- No Language Barriers, No Latency, the only flaw people schedules may conflict with the Regional Prime time.
Some things in life we have to work around things to achieve a happy medium. If they could some how Combine Regional/Global Servers to make it still Global but sill choose a server closest to you and still play with everyone around the world. I would be for that.
But if I had to choose it would be Regional Servers.
Global servers will have that end game groups you're speaking of + the luxury of having an active lively server at any point of time. The only con is the latency, basically.
I don't care who I play with as long as I can finally play on a server in my region. Great news![]()
End game content hardly has any other cultures, besides that you can get other people with other languages. but when it comes to end game content, you hardly see anyone outside your language.You're making it sounds like global servers will not have enough of the people from the same regions to form their own end game groups.
Global servers will have that end game groups you're speaking of + the luxury of having an active lively server at any point of time. The only con is the latency, basically.
Edit: Seems like everyone on here knows German/French/Japanese/English... teach me some...
Last edited by Starlord; 09-25-2012 at 05:54 AM.
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