I never said it had to be one way or another way. I just said you saying it cant be this way was a bad choice for a base of logic.
Specially since SE has said this is the way they prefer the class to be done, so your argument just got bitch slapped by SE lol.
I find the arguments on realism more reliable. Arrows are consumable, consume them.
However my personal opinion is that I'm glad they have removed the arrow upkeep - it is extremely obnoxious to see someones class become useless because they forgot to buy more arrows.
I'm sorry you can't cast anymore spells you forgot to buy crystal points at home - so, too bad the tank needed that cure 5 seconds ago.
Last edited by Shougun; 09-18-2012 at 07:41 AM.
You're either talking in circles or putting words into my mouth. I never said it can't be anything. It's like you totally disregarded anything I actually said and decided to rebuke just on a whim.
The system was fine, you had no problems with archer using ammo until they planned on changing it and you decided to play devil's advocate.
As for running out of ammo... it sucks, we get that. No one does it on purpose, and everyone makes mistakes. With that said, as an archer, you know you have a limited amount of ammo and you know it is your primary attack. It is your responsibility to keep track of your own inventory. Everyone does this to some extent. Why now is this an issue?
If we really need to address conserving money I think SE should implement some sort of majicked lunchbox that will supply me with unlimited food dishes so I don't actually have to pay to feed myself.
Last edited by Hart; 09-18-2012 at 08:10 AM. Reason: why not?
Just because the system is in place doesn't mean it's fine. Players do what they have to do in order to do content and be competitive. Most people don't complain because they accept the system as is. It doesn't mean it's a good system by any means though. It's an extra wrinkle in micromanagement that no class has to deal with.You're either talking in circles or putting words into my mouth. I never said it can't be anything. It's like you totally disregarded anything I actually said and decided to rebuke just on a whim.
The system was fine, you had no problems with archer using ammo until they planned on changing it and you decided to play devil's advocate.
As for running out of ammo... it sucks, we get that. No one does it on purpose, and everyone makes mistakes. With that said, as an archer, you know you have a limited amount of ammo and you know it is your primary attack. It is your responsibility to keep track of your own inventory. Everyone does this to some extent. Why now is this an issue?
It all has to do with "busy work", content (like farming gil for arrows or materials to craft them yourself) whose only goal is to let you do other content. That differs from content that has it's own rewards and leads you to higher level content (progressing in missions/quests etc). Most MMO's have been leading away from "busy work" content for awhile... since it's truly the definition of grinding. It's just not fun content. Why have 1/8th of the player base waste time (above and beyond what everyone else does with food/potions etc) doing said busy work when they could be doing more fun content. Now if you can say with a straight face that you enjoy having an extra hour or two farming (or spending extra gil just to remain on par), then I'm shocked. It's just not actual content, it's an artificial gate.
Busy work needs to die in a fire
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