Arrows seem to be not "inn" any longer. in any MMO.
Tera, DAOC etc.
Casual for the win.


Arrows seem to be not "inn" any longer. in any MMO.
Tera, DAOC etc.
Casual for the win.



Stockpiling ammunition does not make one hardcore.
This is an example of streamlining. It doesn't remove a measure of skill, but rather a pointless annoyance.
Last edited by NoctisUmbra; 09-18-2012 at 05:24 PM.


Speaking as someone who leveled Botanist, Miner, Carpenter and Blacksmith to make his own ammo I gotta say... I couldn't be happier.
This is a great bit of news that I am personally very happy about.
Can I keep my old arrows for the memories? I want to especially keep a stack of mythril arrows, cause those fuckers were a journey (especially before they added the vultures to la noscea).

Am really sad they taking out the ammo, cause they are opting for a MOAR REALISUTIKU game yet what they been doing since they take out animations and physics now the reality that is if you are gonna shoot something,...well ladies and gentleman its not big science that you will end up will less things to shoot. sad sad bout this



If they served no real purpose as a consumable, there's no reason to keep them. By purpose I mean:
*Various effects or damage types based on equipped ammo.
*A reason to switch or conserve ammo for a particular weapon (not even a factor in this game, more so in shooters)
The current arrows serve no real purpose. What's the difference between using arrows right now and a proposed system of not using arrows? One less item to carry around. That's it.
Going from a lore perspective, that's an entirely different issue. Though over time I've come to realize that not everything in a game needs a precise explanation and often trying to explain some things just makes it more confusing than leaving it to the imagination. As long as it is consistent and the game world itself treats the game mechanic like it should be there, there's no problem with it in my eyes.
There's not even any 'lore' needed to explain the lack of arrows or using arrows. A bow or crossbow that shoots arrows, and a gun that shoots bullets is more or less implied by the game world. What people mean to say is they want realism, to which I will only need to point them to release day FFXIV which tried very hard to be realistic and ended up being a piece of s**t. Realism in video games is good in moderate amounts.Going from a lore perspective, that's an entirely different issue. Though over time I've come to realize that not everything in a game needs a precise explanation and often trying to explain some things just makes it more confusing than leaving it to the imagination. As long as it is consistent and the game world itself treats the game mechanic like it should be there, there's no problem with it in my eyes.


Fun fact about lore: It's whatever the devs deem it to be.Going from a lore perspective, that's an entirely different issue. Though over time I've come to realize that not everything in a game needs a precise explanation and often trying to explain some things just makes it more confusing than leaving it to the imagination. As long as it is consistent and the game world itself treats the game mechanic like it should be there, there's no problem with it in my eyes.
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