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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    261
    Quote Originally Posted by Rokien View Post
    omg gw2 animation is terrible, you HAVE to be kidding.
    GW2 lacks the relation between character and ground that FFXIV has, but the movement animation itself, has good elements, such as inertia ect..

    It is given as an example of a game that has both inertia and responsiveness, to outline how false it is, when people say "i'd rather have a responsive character than pretty animations"
    (2)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Nemy View Post
    GW2 lacks the relation between character and ground that FFXIV has, but the movement animation itself, has good elements, such as inertia ect..

    It is given as an example of a game that has both inertia and responsiveness, to outline how false it is, when people say "i'd rather have a responsive character than pretty animations"
    Really? I watched videos of GW2 running and ARR running for comparison and to be honest they look practically the same. There's a slight half-step to stop on both, though both are so fast sometimes you won't even see it. Both start up quite quickly, running wise. Hard to say GW2 is so amazing in that dept when ARR looks quite similar.
    (1)

  3. #3
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Arcell View Post
    Really? I watched videos of GW2 running and ARR running for comparison and to be honest they look practically the same. There's a slight half-step to stop on both, though both are so fast sometimes you won't even see it. Both start up quite quickly, running wise. Hard to say GW2 is so amazing in that dept when ARR looks quite similar.
    I was the one who mentioned GW2 and it's animations being better. I guess ARR's animations imprinted itself on my memory as something utterly awkward, so my short GW2 test felt more positive. I didn't see the horrible strafing animation for example.
    (2)

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