Page 1 of 2 1 2 LastLast
Results 1 to 10 of 187

Hybrid View

  1. #1
    Player
    rubina's Avatar
    Join Date
    Mar 2011
    Posts
    178
    Character
    Ruby Manastorm
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Cons:QQ by people who says "just like all other MMO, not original!"
    Also there is nothing "original" about the market wards. The Devs just borrowed that idea from EQ1 and EQ2. It's been a very long time, but I want to remember EQ1 had a market ward where you stand your character in to sell your stuff. You had to purchase a special bazaar bag and load it up with what you want to sell. Other players can search for items and they are spun in your direction if they want to find you. EQ2 had that AH & market board/crate system. Players can search for an item and they can avoid additional fees if they went and visit the seller's apartment/house. Also sellers can reduce broker fees if they use certain player crafted selling crates.

    Well if they continue using the current market ward system, maybe they can institute a broker fee to encourage an even population of retainers across all the cities. If one city has more then 40% of all active retainers in the game, then force an insanely high broker fee to encourage players to place their retainers in the less populated cities. Maybe offer no transaction fees at all for the city with the least amount of active retainers.
    (4)

  2. #2
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by rubina View Post
    Also there is nothing "original" about the market wards. The Devs just borrowed that idea from EQ1 and EQ2. It's been a very long time, but I want to remember EQ1 had a market ward where you stand your character in to sell your stuff. You had to purchase a special bazaar bag and load it up with what you want to sell. Other players can search for items and they are spun in your direction if they want to find you. EQ2 had that AH & market board/crate system. Players can search for an item and they can avoid additional fees if they went and visit the seller's apartment/house. Also sellers can reduce broker fees if they use certain player crafted selling crates.

    Well if they continue using the current market ward system, maybe they can institute a broker fee to encourage an even population of retainers across all the cities. If one city has more then 40% of all active retainers in the game, then force an insanely high broker fee to encourage players to place their retainers in the less populated cities. Maybe offer no transaction fees at all for the city with the least amount of active retainers.
    Srsly tho why put so much work into a system that isn't the main focus of the game? Your idea is a good one btw, I just see it as a waste of time that could go into better & bigger parts of the game.

    Quote Originally Posted by Titans View Post
    Thank you SE for keeping the markets wards. Glad that SE stood it's ground about market wards and not switching to an AH. This is not FFXI. If you want an AH take your arse back to XI.
    You sir, suck.. Developers spending more time on wards or more time on content... Hmmm... which is better? TOUGH CHOICE! (obvious sarcasm)
    (10)

  3. #3
    Player
    Titans's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    172
    Character
    Chris Davis
    World
    Excalibur
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Mujen View Post
    Srsly tho why put so much work into a system that isn't the main focus of the game? Your idea is a good one btw, I just see it as a waste of time that could go into better & bigger parts of the game.



    You sir, suck.. Developers spending more time on wards or more time on content... Hmmm... which is better? TOUGH CHOICE! (obvious sarcasm)
    What? No sir you suck. No one complains about the wards but you FFXI players. This game been around for 2 years with the wards in it, why change it. "I can't get my retainer in Ul'dah". So put them in another city why don't you?
    (2)
    [center]

  4. #4
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Titans View Post
    What? No sir you suck. No one complains about the wards but you FFXI players. This game been around for 2 years with the wards in it, why change it. "I can't get my retainer in Ul'dah". So put them in another city why don't you?
    My good sir, I put an item in LL last night and did not sell, meanwhile.... back in ul'dah AH 5 such items sold, for even more than I put it for..
    Yeah 2yrs and the game system sucks.. which is why they've been constantly working on it. You can't even say 2yrs.. cuz in the beginning it was crappy I heard, also the old players could lvl DoH/DoL via exp parties... leves gave lot more gil.. game was broken, reviews were resounding terrible, game had to go into F2P (free to play) mode.. what does that say? Speaks Volumes.. "If it aint broken don't fix it" does not apply my good sir! Cuz it's VERY broken lol
    (6)

  5. #5
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by Titans View Post
    What? No sir you suck. No one complains about the wards but you FFXI players. This game been around for 2 years with the wards in it, why change it. "I can't get my retainer in Ul'dah". So put them in another city why don't you?
    Market Wards is the worst system I've seen, its just an unnecessary and time consuming system to get things sold. There is a reason why FF14 1.0~ didn't do well, and this was one of those things. Every other MMO pretty much has one centralized market where people can buy and sell their goods easily to widespread of costumers in different regions in-game. That's how it should be. Not the whole waste of time of putting up a retainer, and finding a place to put a retainer (And if your retainer isn't placed up in Uldah, fat chance getting things sold)...


    Hope they change their mind on Market Wards and put up an Auction House.
    (10)
    Last edited by xXHalloweenTrixXx; 09-15-2012 at 11:53 PM.

  6. #6
    Player
    Kam's Avatar
    Join Date
    Mar 2011
    Posts
    429
    Character
    Kamara Barrett
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Titans View Post
    What? No sir you suck. No one complains about the wards but you FFXI players. This game been around for 2 years with the wards in it, why change it. "I can't get my retainer in Ul'dah". So put them in another city why don't you?
    if the system works so well, why dont you move your retainers to another city and let someone else place theirs in uldah?

    oh thats right.. you wouldnt do that cus no one uses the other wards.

    broken poorly thought out system is broken and poorly thought out.
    (3)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Kam View Post
    if the system works so well, why dont you move your retainers to another city and let someone else place theirs in uldah?

    oh thats right.. you wouldnt do that cus no one uses the other wards.

    broken poorly thought out system is broken and poorly thought out.
    Dude, you're going on and on about something they're going to be fixing... Just stop and let them fix it.

    The market wards let you do some things that a traditional AH doesn't- you can request items, not just sell them (though currently there isn't a list of requests anywhere), you can get repairs, you can sell unrelated items to the people who take the time to move to your retainer to avoid the fee, your retainer can model the equipment you're selling. It's really a decent system that was just made with some defects caused by the original team. The current team can fix those problems- for instance, improving UI response so it doesn't take a year to put your items up- truly combining the item search so that it's really 1 market that's 3 times the size instead of 3 markets that are still a pain to check.

    The market ward isn't inherently a bad system- it just has things in it that need fixing.
    (3)
    Last edited by Alhanelem; 09-16-2012 at 12:05 AM.

  8. #8
    Player
    Searious's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Arthur Highwind
    World
    Gungnir
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Titans View Post
    This game been around for 2 years with the wards in it, why change it.
    With that mentality why do with bother to fix the game at all. Yeah lets not even bother with 2.0 since the games been like this for 2 years.
    (3)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Searious View Post
    With that mentality why do with bother to fix the game at all. Yeah lets not even bother with 2.0 since the games been like this for 2 years.
    The market wards need some fixing, but they don't need to be replaced. Not every idea that FFXIV originally had was INHERENTLY terrible- just not implemented well in many cases.
    (3)

  10. #10
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alhanelem View Post
    The market wards need some fixing, but they don't need to be replaced. Not every idea that FFXIV originally had was INHERENTLY terrible- just not implemented well in many cases.
    Personally for me it has nothing to do with "old FFXIV" ideas.. it has to do with what's important.. The main point of this system is gil exchange, why make it complicated? Do supermarkets make things complicated? Do stores make things complicated? Sales & Marketing is all about ease & convenience... this ward system also allows price gouging because not everyone can list their item for competition on pricing.. undercutting helps those w/o lot of funds & helps prices stabilize.

    It's a waste of developmental energy.. A tutorial for an AH system? How many people like tutorials? It's also unfamiliar to people who play many MMOs, why make such a simple system so complicated? Waste of effort..

    How about a way to know when items have sold?
    How about a Salon to change character hairstyles?
    How about making in-game items linkable so ppl know wtf the item is? [item] drops omg whats the stats??? nbdy knows..
    How about making achievements linkable so ppl can show off their achievements?
    How about adding more weapon variety?
    How about a "bid" feature?

    The list goes on, this is a sidetrack issue that's a waste of time that could go into other things...

    Quote Originally Posted by Baxter View Post
    Um, I don't see what that has to do with what I posted.



    and thanks Elexia, I didn't know that. I think that will successfully relieve the issue of having 'prime real estate' (uldah).
    Why would you need a "room" when you go to the AH npc and simply put stuff up for sale? No room needed, just another tab in the AH window for "sale items"
    (1)

Page 1 of 2 1 2 LastLast