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Thread: TP regen

  1. #91
    Player
    Lavieh's Avatar
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    Aug 2012
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    Character
    Ellunavi Sevald
    World
    Sargatanas
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    Alchemist Lv 80
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.
    (1)

  2. #92
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    Jul 2011
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    the new system sounds great to me.

    no more 5x blm cos its the best class to aoe burn mobs down, melee will be able to do their aoe ws's.

    i hated having to use a weaponskill that wasnt relevent to the situation like using single target ws's when im surrounded by 20 mobs just because im waiting on a cooldown.

    the long cooldowns were killing the battle system. happy to see them go.
    (2)

  3. #93
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lavieh View Post
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.

    we still dont know what the benefits of a combo will be so there very well could be some compelling reasons to use a combo and not just spam the same skill over and over.
    (1)

  4. #94
    Player
    Arcell's Avatar
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    Mar 2011
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    Character
    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Lavieh View Post
    I think I'm more discouraged by the flat 3 second global cd on skills, if anything thi will turn into mindless, same skille , spam. Take FFXI for an example where the same WS was used all the time. At least know we make use of all of our skills , move positoning to execute them and combos, acc, tactics can define your overall DPS other than gear. I feel this system will throw that balane out and just gear will be the main factor in your damage as skill choice will become mindless.
    They're not removing combos so unless the single skill spam somehow outweighs the benefit of the combo, I doubt it'll just be "use the same skill over and over again". I imagine since they're re-working all the skills and combos that they've taken these things into consideration while doing so. I mean if we can see it so clearly and easily then they've obviously considered it already.
    (1)

  5. #95
    Player
    Reika's Avatar
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    Mar 2011
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    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Gidonoidon_Sur View Post
    I think it is a bad idea fir them to reward going into passive during battle. Hitting for tp makes sense. Plus more our damage will be 100% weapon sill. What is point of auto-attack?
    I think it should go back to stamina + no auto attack model. . . Return of TP-less attack skills
    (0)

  6. #96
    Player
    lololink's Avatar
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    Jul 2011
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    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    The old system had auto attack , they just weren't auto just like in SW tor , but it was still here to fill the gap between two special abilities .
    (0)

  7. #97
    Player
    Felis's Avatar
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    Mar 2011
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    Gridania
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    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by lololink View Post
    The old system had auto attack , they just weren't auto just like in SW tor , but it was still here to fill the gap between two special abilities .
    They didn't cost TP, but Stamina. You had still wait a bit of time if your stamina bar was empty.
    (0)

  8. #98
    Player
    Lavieh's Avatar
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    Aug 2012
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    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Arcell View Post
    They're not removing combos so unless the single skill spam somehow outweighs the benefit of the combo, I doubt it'll just be "use the same skill over and over again". I imagine since they're re-working all the skills and combos that they've taken these things into consideration while doing so. I mean if we can see it so clearly and easily then they've obviously considered it already.
    I hope so^^; And my typing is horrible on my phone. I don't think Yoshi will make it like that but just the fact that it is there scares me of the possibility. I'll still play but I wanna see where he is going with the new TP/ Combo system.
    (0)

  9. #99
    Player
    Yrusama's Avatar
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    Oct 2011
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    Limsa Lominsa
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    Character
    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    Quote Originally Posted by AsterBarnivere View Post
    People complaining about 3 seconds when some WS takes 10 minutes or someshyte to be able to be used again...
    This is actually a really good point. As a LNC I can pretty much spam early on in the fight if I have 3000 TP, but once those cooldown timers are going it seems like forever before I can use Chaos Thrust or Doom Spike. Keen Flurry isn't exactly spamable either.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  10. #100
    Player

    Join Date
    Dec 2011
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    512
    Quote Originally Posted by Draucant View Post
    As Ricky said, the 3 GCD is started once you select a WS. For most WS's the animation exceeds the 3sec GCD. So you wont really be waiting to do another WS after performing one before. As for spamming WS's, in the current version if you build up 3000TP then do all you combos its basically the same as 2.0, except now we dont have to wait for 3000TP and can start our DDing right out of the gate. The only difference now is that there are no long cool downs for certain WS's.

    Now the issue will be that the dd's will burn there tp from the start and wipe the group because they go in and burn up all there tp before the hate is set on tank. Even now you will always find 1 person in the group that dosent watch their hate and it gets pulled causeing a wipe or close to wipe. So this presents a whole new issue for those players who cant control, pay attention to what they are doing, or just dont care, and will cause more issues with-in the group.
    (1)

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