Page 8 of 11 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 103

Thread: TP regen

Dev. Posts

Hybrid View

  1. #1
    Player
    Mujen's Avatar
    Join Date
    Sep 2012
    Posts
    170
    Character
    Mujen Whisperfall
    World
    Ridill
    Main Class
    Conjurer Lv 50
    This system exists in other games & you can burst dmg, but that would only be ideal for certain situations requiring burst damage, otherwise in majority of situations, especially PvE raid/Boss fights, highly ineffective dps to spam WS, besides unless poorly implimented, some skill will cost more than others. It will come down to thoughtful use of skills, hopefully... we'll see how it goes but if it's a samiliar system, if you think spamming WS will work, then you're gonna look very noob.
    (3)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    This is going to change the game completely o.o Wonder how SAM will work :/
    (0)

  3. #3
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    dont forget enemy fight on group now, so I think disengaging wont work except you fight single enemy
    (0)
    Aion Zwei - Masamune

  4. #4
    Player
    Makwa's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    34
    Character
    Makwa Ironwill
    World
    Faerie
    Main Class
    Marauder Lv 50
    I doubt we'll have to disengage to build TP. This isn't 2005 people. -_-
    (0)

  5. #5
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    with this system,the challenge is maintaining your skill rotation on boss fight, imagine Garuda fight, in which phase we should maintain our TP , to let us burst damage on correct phase. This also will let players have different playstyles (tempo) on executing skills and Auto attack.
    (0)
    Aion Zwei - Masamune

  6. #6
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    and also mixing that to the rythm of garuda attacks , that's the thing i liked the most in wow many things to do during a bossfight and if you don't do it correctly enough it can be awfull , rah the wipes when the boss is at 1 % life !
    (0)

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    If they change store tp materia to regen tp it may actually do something neat.. Cant imagine what a samurai like class would look like if they keep it similar to FFXI though...

    The thing I was most wondering is what the dps of classes will be after this change, when in long term fights - I wonder if melee classes will get the BLM burnt feeling now.. lol "Aww man.. gotta run around now and wait for my tp guys".

    WHM is going to out last us all in resource management lol
    (0)

  8. #8
    I thought I saw in the translated official version of the recent talk session, something about tp regen being the same rate as mp and no longer generated by being hit. Hmm gotta go check now.
    (0)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
    FFXIV Inventory Tetris Champ



  9. #9
    Player
    Fusionx's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Fusionx Griever
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Sounds like the stamina gauge all over again... spam while full then fire one off as soon as you get enough TP.

    Not sure if I like that...will have to wait to get some hands on and see how it plays out.
    (0)

  10. #10
    Player
    Godsleftsock's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Shon Totto
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Fusionx View Post
    Sounds like the stamina gauge all over again... spam while full then fire one off as soon as you get enough TP.

    Not sure if I like that...will have to wait to get some hands on and see how it plays out.
    Have you never played any other games with a resource like this? That's why people create rotations, no one burns out the recourse and just sits around.
    (1)

    ┬─┬︵/(.□.)╯ Russian Table

Page 8 of 11 FirstFirst ... 6 7 8 9 10 ... LastLast