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  1. #121
    Player
    Darshu's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    54
    Character
    Darshu Warshoes
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    When are people going to stop bringing up these fucking obvious fallacious arguments about how the game sucked bad then because all it did was look pretty? Can't they realize that by saying it they actually admit to its aesthetic being a GOOD thing, something they actually did RIGHT, and that it makes absolutely NO SENSE to change it in order to IMPROVE it? How the fuck will you improve by changing something that was right in the first place? Smells like they're rushing this shit, again. Looks like the current team cannot stand having anything the old team did on their game.
    (8)

  2. #122
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rokien View Post
    congratulations for being pointless. you don't have to post, nobody cares that you ddin't read it.
    congratulations for being pointless. you don't have to post, nobody cares .
    (0)

  3. #123
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by lololink View Post
    congratulations for being pointless. you don't have to post, nobody cares .
    It's pointless posts calling out other pointless posts about pointless posts.

    Never ending cycle has begun!
    (5)

  4. #124
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Darshu View Post
    When are people going to stop bringing up these fucking obvious fallacious arguments about how the game sucked bad then because all it did was look pretty? Can't they realize that by saying it they actually admit to its aesthetic being a GOOD thing, something they actually did RIGHT, and that it makes absolutely NO SENSE to change it in order to IMPROVE it? How the fuck will you improve by changing something that was right in the first place? Smells like they're rushing this shit, again. Looks like the current team cannot stand having anything the old team did on their game.

    Well they listen to the players and the players were like this game sucks, sooo they have this mindset that... if this game sucks, we must try and re do everything they did! CAN"T HAVE ANY TRACES!
    (2)

  5. #125
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jynx View Post
    It's pointless posts calling out other pointless posts about pointless posts.

    Never ending cycle has begun!
    nah there will be a kefka somewhere to pointlessly destroy all pointless things !
    (0)

  6. #126
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    You know. I find it kinda funny they added jumping, something that's going to have little use besides jumping off hills and fences they added, and got rid of fluid animation, then say it's because they wanted to focous on gameplay. Yoshi himself said jumping was just added for people who liked to jump, what about those of us who like smooth animation? If jumping is mainly there for asthetics, why are you dropping one of the few things that got praised at launch? If you wanted to focus so much on gameplay, why give us a mostly usless jump feature? Why redesign the world to be more varied? Why add dynamic lighting? Why add the missing sexes? Why add a mark on meteor survivors?
    (19)

  7. #127
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    i think jumping is less useless than these animations .
    jumping gives us a lot more liberty in MMO , only the fact that you could jump over a fence or jump of a little cliff gives you a lot of liberty that lack terribly in 1.0 it's a little thing but it change a lot of things .
    (1)

  8. #128
    Player
    Makwa's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    34
    Character
    Makwa Ironwill
    World
    Faerie
    Main Class
    Marauder Lv 50
    You'd have to be a fool to think that jumping won't be useful in some sort of dungeon/quest/boss fight in the future. Doesn't have to be release, doesn't have to be first expansion, but it WILL be used.
    (1)

  9. #129
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    15
    Signed. Hope they fix it
    (3)

  10. #130
    Player

    Join Date
    Apr 2012
    Posts
    2
    There is absolutely nothing wrong with the way the animation (movement) is now. It should stay this way, similar to how FFXIII's movement, and even XII's animations are (it's one of the nicer things Square has done with modern Final Fantasy).

    I understand that animation lock is an issue and I would hope that they could establish a way to keep these animations while not losing that 'feel'. I'm sure they could come up with something. I mean, why can't these animations stay very similar, while in motion (running/dodging a plume?), and also still be anatomically correct?

    If they slowed the movement slightly in the demo and keep the present animations (ARR demo WS animation looks extremely fast) it might work. They could probably make it work one way or another.

    This is going to be a huge difference. I'd like to see Square keep their nice animations.

    At this point i'm sure it's too late anyway

    Edit: Btw, i'm not saying that the game won't be better than most MMO, because i'm sure it will be better than them all. As I mentioned, i'd just like to see certain things stick.
    (7)
    Last edited by Magdelin; 09-12-2012 at 02:19 PM.

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