Quote Originally Posted by Neptune View Post
Ah you got that wrong there son. Let me break it down for you:

Current controls:

W: Run Forward, inertia stop
A: Run Left
D: Run Right
S: Run toward the camera, with inertia stop & go animation (really nice)

New controls:

W: Run Forward (removal of inertia stop animation)
A: Strafe Left (removal of running animation)
D: Strafe Right (removal of running animation)
S: Backstep at 1/2 speed. (removal of stop & go animation and ability to face the camera)
Mouse key held down and moved left/right: Change running direction left/right (replaces previous A and D key function)

For those unfamiliar with this change-up, it makes it really annoying to view the front of your character. You have to manually move the camera all the way around to face your character, and then if you move it's very awkward so you have to move the camera all the way back around to the back. I think the habit of a lot of players now is to view their characters from the front and while they're hanging out with others they're used to being able to walk left, right, and towards the camera. In the new version you're not going to be able to do that and it's going to be a lot less enchanting.
What worries me about this isn't the fact that they are removing the 2 step inertia animation, it's the fact that they're making it like a 3rd person shooter... say for example you are at ifrit and theres a pt member a few yalms in front and a plume pops under you..in order to run backwards you have to swing the camera around 1st then run? or you will end up back pedaling and die? i guess kiting is out of the question now too?