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  1. #51
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by lololink View Post
    i don't think we will have a Judge job , they are all different , different weapons , different magic , but having a judge armor would be cool .

    and yeah a fan service dungeon just like they do in other series , valkyrie profile, star ocean , tales of

    Speaking of Valkyrie Profile - I always wanted to pop off more body parts then just a horn or skeleton head. Dragon tails anyone? Everyone knows chopping off a dragon tail gives you a weapon... (Demon/Dark Souls)
    (0)

  2. #52
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Velhart View Post
    Coliseum where we fight enemies and friends from previous Final Fantasy games, can I have it?

    That was such a waste of potential.

    Instead of adding game specific and relevant to story kind of enemies they just devolved to lowest common denominator.

    Remember FFX's dark aeons and the monster keeper?

    What about XII's hunts?

    There's a way to add content that is a homage to FF tradition without doing a cheap copy of something we've already seen.
    This is part of the reason we still get excited about chocobos, summons and moogles. They're always designed with the story and world in mind.

    I love for example FF VIII's shiva but it would be an insult to XIV and the memory of VIII if it was just copy pasted here.

    Also the lack of any respect for creativity as a dev is really depressing.
    You have kh and dissidias isn't that enough?
    I honestly look at the rest of game indistry and all I see is an avalanche of sequels an re-makes getting greenlit and bought in the millions.

    Before XIII the FF series was like a beacon of originality with every game re-inventing battle systems, worlds and characters.
    Now instead of seeing variety gamers actually demand more of the same. Rant over.
    (1)

  3. #53
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Seif View Post
    That was such a waste of potential.

    Instead of adding game specific and relevant to story kind of enemies they just devolved to lowest common denominator.

    Remember FFX's dark aeons and the monster keeper?

    What about XII's hunts?

    There's a way to add content that is a homage to FF tradition without doing a cheap copy of something we've already seen.
    This is part of the reason we still get excited about chocobos, summons and moogles. They're always designed with the story and world in mind.

    I love for example FF VIII's shiva but it would be an insult to XIV and the memory of VIII if it was just copy pasted here.

    Also the lack of any respect for creativity as a dev is really depressing.
    You have kh and dissidias isn't that enough?
    I honestly look at the rest of game indistry and all I see is an avalanche of sequels an re-makes getting greenlit and bought in the millions.

    Before XIII the FF series was like a beacon of originality with every game re-inventing battle systems, worlds and characters.
    Now instead of seeing variety gamers actually demand more of the same. Rant over.
    So, you are saying FFXIV will not carry the traditional FF concepts and ideals into it's game? So far, it's same story is intact and a lot of references to previous titles doesn't necessarily make it copy/paste. FFIX would be a good example of this. It used a ton of references and names from previous games as a celebration for the series, while at the same time giving an original FF feel to it. I believe FFXIV is taking this same approach, celebrating FF's years by making a "very FF" online game. While FFXI was certainly a worthy FF title to me, it did have a hard time giving you that feeling beyond jobs and moogles till you got more into the game.

    In short, this is a fan service game, the head developer literally says that, so might just have to deal with it.
    (0)

  4. #54
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seif View Post
    That was such a waste of potential.

    Instead of adding game specific and relevant to story kind of enemies they just devolved to lowest common denominator.

    Remember FFX's dark aeons and the monster keeper?

    What about XII's hunts?

    There's a way to add content that is a homage to FF tradition without doing a cheap copy of something we've already seen.
    This is part of the reason we still get excited about chocobos, summons and moogles. They're always designed with the story and world in mind.

    I love for example FF VIII's shiva but it would be an insult to XIV and the memory of VIII if it was just copy pasted here.

    Also the lack of any respect for creativity as a dev is really depressing.
    You have kh and dissidias isn't that enough?
    I honestly look at the rest of game indistry and all I see is an avalanche of sequels an re-makes getting greenlit and bought in the millions.

    Before XIII the FF series was like a beacon of originality with every game re-inventing battle systems, worlds and characters.
    Now instead of seeing variety gamers actually demand more of the same. Rant over.
    That part made me lol cause FF13 and 12 was the only one to actually change the battle system the rest just added sprinkles on top of it.
    (1)

  5. #55
    Player
    Nixius's Avatar
    Join Date
    Jul 2011
    Posts
    150
    Character
    Riyuna Nixilus
    World
    Shiva
    Main Class
    Paladin Lv 80
    MOOMBAS!!!!!
    (1)

  6. #56
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    the battle system was always the same , with the ATB more or less , in the X you could see who will act when but it's the same as ATB just easier to see the order , 12 is still ATB and 13 just add skills that use 1 , 2 , 3 , 4 or 5 atb instead of having one bar .
    (0)

  7. #57
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,079
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Zahak View Post
    Chocolina too!
    I should record my Chocobocolina impersonation up one day.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  8. #58
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Firon View Post
    That part made me lol cause FF13 and 12 was the only one to actually change the battle system the rest just added sprinkles on top of it.
    ATB in 1, 2, 3, 4, 5, 6, 7, 8, 9. Then at 10 we saw a change to a turn based system, 10-2 added dresspheres and changing jobs in battle so 10 was the first real change.

    Quote Originally Posted by Rannie View Post
    I should record my Chocobocolina impersonation up one day.
    I have heard that too much Rannie, no more lol
    (0)

  9. #59
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Ok, so basically, you don't know what ATB is.

    ATB means that every character has a separate bar to decide when they could play.

    FF I, II, III and IV are turn based (Except for the DS remake of IV) and you can't change the order in combat.
    (2)

  10. #60
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Not to encourage hair splitting but are people actially comparing VII and VIII battle and leveling systems as the same? Even I II and III turned the tables but that's just details.
    (1)

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