Quote Originally Posted by Abriael View Post
It's laughable when I see people comparing them to FFXI, and completely forget the fact that FFXI didn't just have quests with cutscenes and all, but actually had a lot of quests exactly like those, just with text and fighting (exactly like every other MMORPG out there, mind you).
Some people simply don't know how to keep their expectations in check.
Now hold your horses. Sidequests in XI where wide and varied and required more than just running out to set point X and killing Y creatures. In one Quest you had to find certain sad during a sandstorm. In another requires you making a particularly tricky journey to a gravesite. And those are just off the top of my head. I suppose what I'm asking for is more variation in design and execution. Something to make the world seem more alive and interesting.
I can understand it takes time to get these things done. But I would rather be stuck with a few Spectacular sidequests then many mediocre ones.
You mustn't have played many offline PRGs lately. Dragon Age 2, for instance, has *plenty* quests like those.
I would not use DA2 as an example of a great RPG. But that's just me.