Page 1 of 2 1 2 LastLast
Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Narctiss View Post
    I said it earlier in this thread and I'll say it again.
    Why use B4B on a multi-hit WS where it only affects the first hit? Following the rotation you put up, why wouldn't you save it for that RoT at the very, very least? Just seems very useless to use it on Chaos Thrust.

    Unless I'm wrong and they changed it so buffs only affect the first hit of multi-hit WS and then suddenly decided to change it back, I don't understand why you'd waste it here?





    +1
    ok so i made a test on wether B4B affected the first hit or not on a level 54 Pig here's the results knowing that i had my hp at 70% ~ just to clear out why to use b4b on a multi hit ws like that instead of ring of talons.



    so why did the first hit was the same as every other hit for the exception of that critical hit? and some were even higher?
    B4B affects all hits in Chaos Thrust as u can see you can go and test it yourself if you dont believe me.

    and yes i know chaos thrust is accurate atm but i only said use hawks eye on it in situations like garuda or high evasion bosses.
    (0)

  2. #2
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Raubahn View Post
    ok so i made a test on wether B4B affected the first hit or not on a level 54 Pig here's the results knowing that i had my hp at 70% ~ just to clear out why to use b4b on a multi hit ws like that instead of ring of talons.

    [image]

    so why did the first hit was the same as every other hit for the exception of that critical hit? and some were even higher?
    B4B affects all hits in Chaos Thrust as u can see you can go and test it yourself if you dont believe me.

    and yes i know chaos thrust is accurate atm but i only said use hawks eye on it in situations like garuda or high evasion bosses.
    You do realize that a single test of this has basically 0 weight right?
    Plus the effect of Blood for Blood wouldn't be all that noticable on such a low damage hit. Example: the first hit, 166, could of really been a buffed 150~ hit. Even if it ended up being higher near 160 unbuffed like the rest it still would be so negligable that you would barely notice. For 160~ damage hits I'd guess blood for blood only increases the damage of a single hit by maybe 10-15 damage more which is for sure within the max and min damage for hits at that damage range. I'm by no means sticking to this conclusion for no reason, this info that it only effects the first hit was from the devs if I recall correctly.

    I hope I'm getting my point across clearly, I'm pretty tired atm lol.
    (1)
    Last edited by AmyNeudaiz; 09-01-2012 at 08:43 AM.

  3. #3
    Player
    Narctiss's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    72
    Character
    Narctiss Telraki
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Raubahn View Post
    so why did the first hit was the same as every other hit for the exception of that critical hit? and some were even higher?
    B4B affects all hits in Chaos Thrust as u can see you can go and test it yourself if you dont believe me.
    Sorry man, just stop being dumb and trying to back up something you are wrong about with a null and void test. Buffs only affect the first hit of multi-hit WS.
    Let me just throw this out there to back up what I've now said three times and yet you fail to grasp:

    [dev1206] Abilities that affect your next offensive ability will now benefit only the first stage of multistage weaponskills.
    From patch 1.20 notes: http://forum.square-enix.com/ffxiv/t...tch-1.20-Notes

    Thank you, and goodnight.
    (No offense meant, Raub. I just do not like the spread of misinformation based on 'eyeballing' something. Rethink your DRG rotation and check up on all facts before claiming something to be true).
    (3)

  4. #4
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Narctiss View Post
    Sorry man, just stop being dumb and trying to back up something you are wrong about with a null and void test. Buffs only affect the first hit of multi-hit WS.
    Let me just throw this out there to back up what I've now said three times and yet you fail to grasp:



    From patch 1.20 notes: http://forum.square-enix.com/ffxiv/t...tch-1.20-Notes

    Thank you, and goodnight.
    (No offense meant, Raub. I just do not like the spread of misinformation based on 'eyeballing' something. Rethink your DRG rotation and check up on all facts before claiming something to be true).
    Yes apparently i missed that sentence from the patch notes in 1.20 sorry for the misinformation and non taken narc.
    (1)

  5. #5
    Player
    Hung's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    5
    Character
    Hung Hero
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    while waiting, prepare to start:
    Power Surge, Invigorate, Quelling Strike (QS)

    1. Jump
    2. Javelin Throw
    3. Vorpal Thrust (behind) > Impulse Drive (side) > Keen Flurry > Chaos Thrust
    4. Javelin Throw
    5. True Thrust (front) > Leg Sweep > B4B, blindside, QS (if up again) > Doomspike (behind)
    6. Javelin Throw
    7. Vorpal Thrust (behind) > Impulse Drive (side) > Chaos Thrust
    8. Javelin Throw
    9. True Thrust (front) > Heavy Thrust
    10. Vorpal Thrust (behind) > Impulse Drive (side) > Rings of Talon

    ... rinse repeat ... as abilities go back up.
    - use Keen with Chaos
    - use buffs with Doom
    - throw Javelin after big WS animation/Jump (unless in fight that punish animation lock)
    - use Full Thrust, Feint > Disembowel if miss anything
    - use Chameleon, Elusive Jump as needed
    - use Jump, Invigorate when up
    (6)

  6. #6
    Player
    Arland's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    236
    Character
    Yjrn Eruyt
    World
    Shiva
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Hung View Post
    while waiting, prepare to start:
    Power Surge, Invigorate, Quelling Strike (QS)

    1. Jump
    2. Javelin Throw
    3. Vorpal Thrust (behind) > Impulse Drive (side) > Keen Flurry > Chaos Thrust
    4. Javelin Throw
    5. True Thrust (front) > Leg Sweep > B4B, blindside, QS (if up again) > Doomspike (behind)
    6. Javelin Throw
    7. Vorpal Thrust (behind) > Impulse Drive (side) > Chaos Thrust
    8. Javelin Throw
    9. True Thrust (front) > Heavy Thrust
    10. Vorpal Thrust (behind) > Impulse Drive (side) > Rings of Talon

    ... rinse repeat ... as abilities go back up.
    - use Keen with Chaos
    - use buffs with Doom
    - throw Javelin after big WS animation/Jump (unless in fight that punish animation lock)
    - use Full Thrust, Feint > Disembowel if miss anything
    - use Chameleon, Elusive Jump as needed
    - use Jump, Invigorate when up
    Exactly, if you want to copy any rotation. Then copy this one.
    My rotation works as Hung's, that way you don't have large downtimes.

    As stated above, don't pop skills like Hawkes Eye for Chaos Thrust, one miss isn't bad and gives you more Damage from the Feint Combo than the single Hit would be worth.
    (0)


  7. #7
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Hung View Post
    while waiting, prepare to start:
    Power Surge, Invigorate, Quelling Strike (QS)

    1. Jump
    2. Javelin Throw
    3. Vorpal Thrust (behind) > Impulse Drive (side) > Keen Flurry > Chaos Thrust
    4. Javelin Throw
    5. True Thrust (front) > Leg Sweep > B4B, blindside, QS (if up again) > Doomspike (behind)
    6. Javelin Throw
    7. Vorpal Thrust (behind) > Impulse Drive (side) > Chaos Thrust
    8. Javelin Throw
    9. True Thrust (front) > Heavy Thrust
    10. Vorpal Thrust (behind) > Impulse Drive (side) > Rings of Talon

    ... rinse repeat ... as abilities go back up.
    - use Keen with Chaos
    - use buffs with Doom
    - throw Javelin after big WS animation/Jump (unless in fight that punish animation lock)
    - use Full Thrust, Feint > Disembowel if miss anything
    - use Chameleon, Elusive Jump whenever possible after your initial combo
    - use Jump, Invigorate when up
    Slight change and this is pretty much as good as it gets for single target DPS.
    (1)

  8. #8
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    Slight change and this is pretty much as good as it gets for single target DPS.
    Wrong, if you want to maximize your dps you don't use cham/elusive jump whenever possible because then you are using a cooldown when you could be doing something else like throwing a javelin or auto attack or anything for that matter. Like Hung said, only use it when it is needed.
    (1)

  9. #9
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Eliseus View Post
    Wrong, if you want to maximize your dps you don't use cham/elusive jump whenever possible because then you are using a cooldown when you could be doing something else like throwing a javelin or auto attack or anything for that matter. Like Hung said, only use it when it is needed.
    Lol, now I know that you only reply to me to disagree with me. Seriously, how much uber 1337 game breaking dps can you do in 5 seconds. Please, tell me. This should be amusing.
    (1)

  10. #10
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AmyNeudaiz View Post
    Slight change and this is pretty much as good as it gets for single target DPS.
    i wouldn't use chameleon unless you really need it and if your tank is just bad to where u need to use it as part of an opening rotation than you arent likely to reach your full dmg potential regardless. i generally have to use only chameleon at best and hardly ever use elusive and i have stat caps with a good spear.
    (1)

Page 1 of 2 1 2 LastLast