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  1. #1
    Player
    Zephen_Kellen's Avatar
    Join Date
    Aug 2012
    Posts
    16
    Character
    Zephen Kellen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rukkirii View Post
    We have a lot of good information to share in regards to upcoming UI changes, as well as those planned for version 2.0!

    The bars next to the party member list in the 2.0 image are what you were requesting. However, we are currently planning to use a combination of numbers and colors to represent the different hate levels. For example, 1 or A (aggro) representing red, 2 representing yellow, and 3 and on representing green.


    I apologize that most of my comments are about the 2.0 UI, but please continue to submit your feedback on the UI!
    I would much rather have a changing number like. X player has 100 hate, Y player has 200 hate, Z player has 50 hate. Keeping the color would be nice as a general who is being hit, but the increased accuracy of who has how much hate would help tanks and hate management. No game out there has a rolling number lock listed for hate. Think this would be nice to have.
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  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zephen_Kellen View Post
    I would much rather have a changing number like. X player has 100 hate, Y player has 200 hate, Z player has 50 hate. Keeping the color would be nice as a general who is being hit, but the increased accuracy of who has how much hate would help tanks and hate management. No game out there has a rolling number lock listed for hate. Think this would be nice to have.
    I also think that it might be a conscious choice of theirs to make hate levels visible but not clear as a way for you to know when your hate is high and you're about to rip it, but not to let you know wether you need one or two more thunder spells to get over the edge.
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  3. #3
    Player
    Zephen_Kellen's Avatar
    Join Date
    Aug 2012
    Posts
    16
    Character
    Zephen Kellen
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Skies View Post
    I also think that it might be a conscious choice of theirs to make hate levels visible but not clear as a way for you to know when your hate is high and you're about to rip it, but not to let you know wether you need one or two more thunder spells to get over the edge.
    I can be a bit of a min maxer I do admit. I could see that. I would understand if they do not go about doing that, but that will not keep me from wanting it still lol. It has its pros and cons as so does the current system. Just throwing the idea out there.
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