Quote Originally Posted by Rukkirii View Post
We have a lot of good information to share in regards to upcoming UI changes, as well as those planned for version 2.0!

The bars next to the party member list in the 2.0 image are what you were requesting. However, we are currently planning to use a combination of numbers and colors to represent the different hate levels. For example, 1 or A (aggro) representing red, 2 representing yellow, and 3 and on representing green.


I apologize that most of my comments are about the 2.0 UI, but please continue to submit your feedback on the UI!
I would much rather have a changing number like. X player has 100 hate, Y player has 200 hate, Z player has 50 hate. Keeping the color would be nice as a general who is being hit, but the increased accuracy of who has how much hate would help tanks and hate management. No game out there has a rolling number lock listed for hate. Think this would be nice to have.