Well when you say no to little cooldown..."Potions should either have little to no 'recast' time, or give us boosts that are actually worthwhile. "
That's pretty much saying, "Hey we don't need a whm! We can just spam potions!!" Sorry, I don't want that. They should make potions just for an "oh ****!!!" moment. If that moment happens twice in a fight, well, you should probably practice more. Let them have higher cooldown but cure/recover more is my thinking on how they should work.



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