It is moments like this, I wish I DID actually use programs like fraps for gameplay footage from my angle. I am able to keep facing the target just fine as battle them on jobs like Monk WITH a controller.The only exception is if you run straight through them...and in this case, in a battle a weapon skill will still accurately go off even if you don't turn around...so you can combo, then turn around if you wish...so maybe, maybe i might miss one auto-attack, but again, hasn't really ever been noticable on any parcer I've been a part of as a DD. Which leads me back to....it's a gameplay preference thing.
Again, preference and practice.
You still cannot strafe, it just doesn't work. Whether you can do what you say or not isn't even the point. One system is more suited to FPS/TPS than the other, period. Preferences aside obviously. But everyone keeps bringing that up when that's not how you compare them.It is moments like this, I wish I DID actually use programs like fraps for gameplay footage from my angle. I am able to keep facing the target just fine as battle them on jobs like Monk WITH a controller.The only exception is if you run straight through them...and in this case, in a battle a weapon skill will still accurately go off even if you don't turn around...so you can combo, then turn around if you wish...so maybe, maybe i might miss one auto-attack, but again, hasn't really ever been noticable on any parcer I've been a part of as a DD. Which leads me back to....it's a gameplay preference thing.
Again, preference and practice.
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