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Thread: Texture Pack

  1. #21
    Player
    KiriA500's Avatar
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    Quote Originally Posted by Madrox View Post
    Ignorant statement.

    Where did I ever say that I required it for immersion.

    The ignorance and stupidity from the occasional person in these forums is ridiculous sometimes.
    Lol. It should be expected I suppose coming back to the forums after so long
    (0)

  2. #22
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    Mirage's Avatar
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    Mirage Askai
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    FF14 already has a lot of high res textures that are perfectly fine to reuse. I would dare to suggest that the dev team tries to be as efficient as they can be at developing v2, and I think reusing textures that are already good is the sensible thing to do.

    Even if the texture files couldn't be used exactly as they are stored in the current client, the developers should still have the files they used while they made all the textures, so it shouldn't be hard to just load up the old working files and convert these to whatever format the new client will be using and GOD DAMN KIRIA500 YOUR SIGNATURE HAS BEEN CONSTNATLY DISTRACTING ME WHILE TYPING ALL THIS ARHGJGHDFJSKF
    (1)

  3. #23
    Quote Originally Posted by Jinko View Post
    This game has the most fragmented file system I have seen in a PC game, besides FF11, I doubt the existing files will work in the new engine.

    Maybe we will get HD textures with the first expansion, can only hope.
    ....Wait are you saying the textures now and upon release won't be HD? lol, every video of XIV I made as of 1.x has always come out to 1080p HD....

    Also, the file system isn't fragmented, it's not packed which allows for not only easier editing if you must (i.e changing armor designs just for your eyes etc) it's done in a way that if the game has an errornous file it won't crash the entire game but just x error. With games that uses pack files like Unreal games, if a pack errors, the whole game is kaput so it still takes the same file space if not less than some games with pack files.
    (1)

  4. #24
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    Mirage's Avatar
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    Quote Originally Posted by Elexia View Post
    ....Wait are you saying the textures now and upon release won't be HD? lol, every video of XIV I made as of 1.x has always come out to 1080p HD....

    Also, the file system isn't fragmented, it's not packed which allows for not only easier editing if you must (i.e changing armor designs just for your eyes etc) it's done in a way that if the game has an errornous file it won't crash the entire game but just x error. With games that uses pack files like Unreal games, if a pack errors, the whole game is kaput so it still takes the same file space if not less than some games with pack files.
    I think he's using "HD" as a general term, not just about the resolution the game runs at. While HD resolutions are 720p and all that stuff, I'm sure you would agree that the textures of for example Unreal Tournament 1 from 1999 doesn't have textures worthy of being called "high definition", even if the game easily runs in 1920x1080.
    (0)

  5. #25
    Player
    Soukyuu's Avatar
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    The interviews so far all say that they are only about 15% done with tweaking the engine parameters, so they still have 85% to go. YoshiP also said the settings were not set on maximum because he wants to show the game as it would run on a mid-end system (=what most people have).

    It is too early to say anything about the graphics/texture quality, we'll have to wait till they show us more material, especially videos.
    (0)

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  6. #26
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    Quote Originally Posted by Madrox View Post
    Would it be possible for SE to just make a texture pack for everybody who wants it down the road?

    Im fine with the sacrifice being made for 2.0 because it looks beautiful, but eventually (maybe with dx11) would this be possible?

    ________________


    It is time to bring this back from the dead..

    SS and a gameplay presentation has been released. It is NOT gamebreaking, graphics do not make or break a game, but there are people who want to put their systems to good use and make everything as beautiful as can be.

    Yes, this goes for the grass as well.

    Please give us an optional texture pack at some point down the road, it doesn't have to be right away (though that would be nice ).
    BUMP

    Edited the OP
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  7. #27
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    Please don't make reasonable requests OP! People need someone to flame
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  8. #28
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    Quote Originally Posted by bobbygunz View Post
    Please don't make reasonable requests OP! People need someone to flame
    People can flame all they want lol.
    It is a legitimate request.
    (1)

  9. #29
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    Quote Originally Posted by Madrox View Post
    Would it be possible for SE to just make a texture pack for everybody who wants it down the road?

    Im fine with the sacrifice being made for 2.0 because it looks beautiful, but eventually (maybe with dx11) would this be possible?

    ________________


    It is time to bring this back from the dead..

    SS and a gameplay presentation has been released. It is NOT gamebreaking, graphics do not make or break a game, but there are people who want to put their systems to good use and make everything as beautiful as can be.

    Yes, this goes for the grass as well.

    Please give us an optional texture pack at some point down the road, it doesn't have to be right away (though that would be nice ).
    An optional texture pack that does what? What is the problem with the textures?
    (0)

  10. #30
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    kazaran's Avatar
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    Elrond Peredhel
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    It's not resonable in an MMO. They will ahve the textures they deem fit for resolutions and not add more later to require more file checking each update to verify files.

    Im sure the scalign is already in place, but the standard version is being shown.
    (0)

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